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mapified a bit of the creature class hierarchy headers
Appliance/Power Grid
Anything to do with appliances and power grid
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Info / User Interface
Game - player communication, menus, etc.
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Melee
Melee weapons, tactics, techniques, reach attack
Missions
Quests and missions
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Vehicles
Vehicles, parts, mechanics & interactions
#79837
opened Feb 24, 2025 by
PatrikLundell
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Apply Clang-Tidy and VS static analysis suggestions.
astyled
astyled PR, label is assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Character / World Generation
Issues and enhancements concerning stages of creating a character or a world
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Game: Achievements / Conducts / Scores
Player goals and how they are tracked.
Info / User Interface
Game - player communication, menus, etc.
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Limbs
Limbs, mutable limbs, and code related to them.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
Melee
Melee weapons, tactics, techniques, reach attack
Missions
Quests and missions
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Player Faction Base / Camp
All about the player faction base/camp/site
Translation
I18n
Vehicles
Vehicles, parts, mechanics & interactions
#78957
opened Jan 5, 2025 by
CLIDragon
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Adds a magical appendage to Manatouched
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Melee
Melee weapons, tactics, techniques, reach attack
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
#78946
opened Jan 4, 2025 by
CwasCard
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[Magiclysm] Druid shapeshifting questgiver
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Melee
Melee weapons, tactics, techniques, reach attack
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#75081
opened Jul 18, 2024 by
Standing-Storm
•
Draft
Inconsistency for NPC and PC to "reach attack" at 2√2 range
<Bug>
This needs to be fixed
Melee
Melee weapons, tactics, techniques, reach attack
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(S2 - Confirmed)
Bug that's been confirmed to exist
#65266
opened Apr 23, 2023 by
SurFlurer
Overkill doesn't gib zombie corpse
Melee
Melee weapons, tactics, techniques, reach attack
Monsters
Monsters both friendly and unfriendly.
(S2 - Confirmed)
Bug that's been confirmed to exist
#60140
opened Aug 14, 2022 by
bakaemon
[MMA] Weapon Categories
Martial Arts
Arts, Techniques, weapons and anything touching martial arts.
Melee
Melee weapons, tactics, techniques, reach attack
Mods: MMA
Mythical Martial Arts mod
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
#56105
opened Mar 14, 2022 by
catdach
11 of 12 tasks
Hostile NPC AI Improvements
Melee
Melee weapons, tactics, techniques, reach attack
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
Ranged
Ranged (firearms, bows, crossbows, throwing), balance, tactics
<Suggestion / Discussion>
Talk it out before implementing
#56102
opened Mar 14, 2022 by
Maleclypse
Weapon damaged during a missed attack
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
Melee
Melee weapons, tactics, techniques, reach attack
(S2 - Confirmed)
Bug that's been confirmed to exist
#53527
opened Dec 17, 2021 by
BaumgeistOne
NPC unable to swith from gun to sword while in melee
<Bug>
This needs to be fixed
Melee
Melee weapons, tactics, techniques, reach attack
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#48614
opened Apr 22, 2021 by
Salty-Panda
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