Here are
115 public repositories
matching this topic...
A Doom Renderer written in Rust.
Updated
Jan 29, 2024
Rust
An attempt to understand how DOOM engine works
Wad archive editor for League of Legends
Updated
Nov 6, 2024
TypeScript
Qt version of BioHazard's ZDL
Watch and Deploy - deploying ThinWARs without IDE plugins
The best Wii WAD Manager with patches and everything. It runs on Wii U and Wii which makes everything simpler.
C# parsers and formats for Half-Life 1 and related engines.
A self-contained, portable DOOM launcher and WAD collection presented as an early '90s MS-DOS disk-zine. See "Releases" below for downloads.
Updated
Oct 10, 2024
Batchfile
Wii archive containing WADs including official, unofficial and system IOS/menu, Exploits, Homebrew Apps, DevKit, and more.
WiiWare patching for Wiimmfi made easy.
Updated
Aug 15, 2023
Batchfile
Doom-related tools for Java. Home of DECOHack and lots of other utilities. Build WAD projects (and soon, other kinds) with ease!
Updated
Nov 17, 2024
Java
Command-line tools for making/extracting Half-Life textures and sprites
"It Runs Doom." "Zork?" "Yes." Wadzilla converts Doom WAD files into ZIL text format suitable for compilation to an Infocom-style game, because Doom on Everything.
Updated
Jun 1, 2024
Python
A Wii and DSi NUS Downloader and WAD Generator for Python 3 (discontinued, also see "rewrite" branch)
Updated
Jan 12, 2021
Python
Oh my God! It's full of lumps! A python DOOM WAD library. Also, wad2obj.py which converts Doom maps into standard OBJ 3D models with textures.
Updated
Jun 5, 2016
Python
WMD (Wad Manager for Doom) is a mod manager/launcher for Doom
Curses-based Doom WAD file editor
Mod of showmiiwads-mod by orwel (original by Leathl)
C# Library for working with BSP files (and other similar file formats).
Packer/unpacker for Neversoft's "Big Guns" engine games (Tony Hawk's Pro Skater and others)
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