Godot/Unity3D System Design Architecture
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Updated
Jun 11, 2025 - C#
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Godot/Unity3D System Design Architecture
Attribute Extensions for Unity
📚 Library of all kind of scripts, snippets & shaders for Unity
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A flexible UI framework for Unity
Dependency Injection Framework for Unity3D
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Mesh simplification for Unity.
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
🦄 A Promise based REST and HTTP client for Unity 🎮
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
Realtime-CSG, CSG level editor for Unity
Unity UGUI editor tools,improve the efficiency of ui development.
Unity plugin to support Sign In With Apple Id
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Created by Unity Technologies