The public CGAL repository, see the README below
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Updated
Feb 12, 2025 - C++
The public CGAL repository, see the README below
Polygon Clipping and Offsetting - C++, C# and Delphi
C++ library to develop competitive programming problems
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Polylidar3D - Fast polygon extraction from 3D Data
Cython wrapper for the C++ translation of the Angus Johnson's Clipper library (ver. 6.4.2)
Simple sweep line visibility polygon algorithm implementation
Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mahir Iqbal)
An interactive program for creating polygons and determining if a given point is inside or outside the polygons
A lightweight, high performance geometry library.
Python Polygon Clipping and Offsetting based on Clipper2 Library
Extruding a 32-bit color image into a 3D mesh.
Constructive Solid Geometry utility code in C++ (ported from a JS Library).
A DCEL (doubly connected edge list) implementation using C++ 11
Generate a mesh using the alpha channel of a PNG image
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