TypeScript port of Clipper2 polygon clipping, offsetting, and triangulation library by Angus Johnson
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Updated
Jul 4, 2026 - TypeScript
TypeScript port of Clipper2 polygon clipping, offsetting, and triangulation library by Angus Johnson
Python Polygon Clipping and Offsetting based on Clipper2 Library
🧊 A 3D slicer that runs everywhere you do: terminal, web, and cloud-scale fleets.
clipper2next is a C++23 library for robust integer polygon geometry. It provides polygon clipping, topology construction, offsetting, rectangle clipping, triangulation, Minkowski operations, geometric predicates, and path transforms through a compact CMake package.
Clipper2 WASM Test Page
Performant fork of Turf.js with a bundled .min.js build system.
A from-scratch C# port of the Clipper2 2.0.1 C++ sources (polygon clipping, offsetting, rect clipping, triangulation) for .NET 10 - upstream C# API surface, 29 tests on the C++ test data, benchmarks against both the upstream C# port and native C++
Ruby FFI bindings for robust Clipper2 polygon clipping, offsets, and GPU-ready triangulation.
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