A lightweight 2D physics engine written in C, for educational purposes.
-
Updated
Mar 8, 2025 - C
A lightweight 2D physics engine written in C, for educational purposes.
A small 🎮 2D physics engine that explains mechanics ⚡ in physics engines for educational use ✨.
A 2d physics engine with fixed-point support.
Defold native extension for the Chipmunk 2D physics engine
Lightweight STB-style single header physics library for the Playdate
An OpenGL 2D game engine built with GLFW in C.
Event Driven Molecular Dynamics Simulation
Physics Implementation for games and animations using Opengl3.3
Modelling of 2D and 3D randomly generated material conductivity at a particle scale.
Monte Carlo simulations of 2D membrane
Physics Engine implemented with C & SDL2
Basic 2D collision detection and restitution using geometric separator theorem
C program that calculates electric vector fields or gradients from an input file and writes it to an output file.
A simple C program that calculates magnetic induction vector fields.
This coursework contains modelling of randomly created material conductivity at a particle scale.
A soft-body simulation written in C++. Soft bodies consist of equidistant point masses joined by spring-damper couples. Uses Velocity Verlet method to numerically solve for positions and velocities.
Add a description, image, and links to the physics-2d topic page so that developers can more easily learn about it.
To associate your repository with the physics-2d topic, visit your repo's landing page and select "manage topics."