2D physics header-only library for videogames developed in C using raylib library.
-
Updated
Oct 20, 2024 - C
2D physics header-only library for videogames developed in C using raylib library.
A 2D Soft Body and Rigid Body Physics Engine.
A lightweight 2D physics engine written in C, for educational purposes.
Simple Physics Library written in Haxe
Lightweight 2D rigid-body physics engine
a very simple 2d fiziks engine
Simple and powerfull physics engine for the web.
Go language port of Chipmunk2D 7.0.3 physics library.
2d physics engine simulation and reinforcement learning environment
A 2D collision simulation for a combined SPH4U and ICS4U ISP
2D physics demo
An interactive physics sandbox built with Pygame, featuring realistic ball physics with gravity, collision, and special effects.
2D Physics Engine by QtQuick + JavaScript
A simple 2D physics simulation implemented in Python
2D physics engine tutorial
Physac translated into native Rust
Christmas themed Opengl android game. Features a basic 2D physics engine (collision detection, elastic/inelastic collisions, momentum transfer, friction, gravity, linking objects and rotating about struts)
A simple, work-in-progress, 2D physics engine
SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.
Add a description, image, and links to the 2d-physics-engine topic page so that developers can more easily learn about it.
To associate your repository with the 2d-physics-engine topic, visit your repo's landing page and select "manage topics."