OpenXRLab Synthetic Data Rendering Toolbox
-
Updated
Sep 14, 2025 - Python
OpenXRLab Synthetic Data Rendering Toolbox
Ray-tracing engine for real-time diamond rendering in WebGL
The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)
GPU Physically Based Renderer (OpenGL Base) [2021-2022]
An OpenSource Realistic Game for aim perfection , Made with godot game engine
GPU Physically Based Renderer (CUDA Base) [2022]
Real-time photo-realistic clouds ray tracer. Published @ SIGGRAPH Asia (2019)
CPU Physically Based Renderer [2020-]
CPU based Path tracing engine for photorealistic rendering
A series of networks to implement photorealistic renderings through the MeVis Path Tracer from: "The SmARTR Pipeline: a modular workflow for the cinematic rendering of 3D scientific imaging data"
A simple C++ Ray-Tracer which can generate photorealistic images
My master thesis on fluorescence in bidirectional rendering
Foxglove extension to render OGC 3D Tiles with ROS 2 integration for GPS tracking, URDF visualization, and TF frame display.
Physically-correct rendering engine
A raytracing project written in C#
Scalable rendering of CFD simulation results realistically. Scene templates to kick-start rendering.
AI-powered architectural visualizer that transforms 2D floor plans into photorealistic 3D renders in seconds. Built with React and Puter.js.
selfie to photorealistic 3d model (avatar sdk api integration)
To associate your repository with the photorealistic-rendering topic, visit your repo's landing page and select "manage topics."