-
Notifications
You must be signed in to change notification settings - Fork 2
Skeletons General
Charly Bollinger edited this page Aug 15, 2024
·
6 revisions
General configuration applies to every Skeleton mob, unless explicitely specified.
Skeletons: Skeleton, Stray, and Wither Skeleton.
Skeletons can spawn baby.
Every Skeleton mob, except the Wither Skeleton, have a 10% chance to spawn baby.
This doesn't apply to Wither Skeletons, that have their own config and spawn chance.
Baby Skeletons shoot valve of arrows.
- Every baby Skeleton mob starts shooting every 1.5s (instead of 1s for adult in Hard difficulty)
- Then, they will shoot 3 arrows in a row, with 0.4 to 0.6s of delay
- The accuracy and power of the arrows are proportional to the duration of the shot
Skeletons can flee players.
- Every Skeleton mob have a flee players goal.
- The goal is to flee the player to 4 blocks.
- The goal is active only if the Skeleton mob is holding a Bow.
Skeletons can swim to their target.
- Every Skeleton mob have a custom swim goal.
- When their target is swimming above them, they try to swim up (slowly).
If a skeleton has no target, it keeps sinking.
The General configuration can be found in .minecraft/config/sihywtcamd/skeletons.json
.
Almost every General changes are server-side. This means you don't need the mod on the client to enable these.
-
baby: [true|false]
to enable/disable baby skeletons spawn
⚠️ Clients need the mod to join the server with this config enabled! -
babyQuickAttackGoal: [true|false]
to enable/disable baby skeletons specific bow attack -
fleeGoal: [true|false]
to enable/disable skeletons flee goal -
swimGoal: [true|false]
to enable/disable skeletons swim goal