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Skeletons General

Charly Bollinger edited this page Aug 15, 2024 · 6 revisions

Skeleton Stray Wither Skeleton

General configuration applies to every Skeleton mob, unless explicitely specified.
Skeletons: Skeleton, Stray, and Wither Skeleton.

👶 Baby

Skeletons can spawn baby.

Description

Every Skeleton mob, except the Wither Skeleton, have a 10% chance to spawn baby.
This doesn't apply to Wither Skeletons, that have their own config and spawn chance.

⏩​ Baby Quick Attack

Baby Skeletons shoot valve of arrows.

Description

  • Every baby Skeleton mob starts shooting every 1.5s (instead of 1s for adult in Hard difficulty)
  • Then, they will shoot 3 arrows in a row, with 0.4 to 0.6s of delay
  • The accuracy and power of the arrows are proportional to the duration of the shot

💨 Flee Goal

Skeletons can flee players.

Description

  • Every Skeleton mob have a flee players goal.
  • The goal is to flee the player to 4 blocks.
  • The goal is active only if the Skeleton mob is holding a Bow.

🏊 Swim Goal

Skeletons can swim to their target.

Description

  • Every Skeleton mob have a custom swim goal.
  • When their target is swimming above them, they try to swim up (slowly).
    If a skeleton has no target, it keeps sinking.

Configuration

The General configuration can be found in .minecraft/config/sihywtcamd/skeletons.json.
Almost every General changes are server-side. This means you don't need the mod on the client to enable these.

  • baby: [true|false] to enable/disable baby skeletons spawn
    ⚠️ Clients need the mod to join the server with this config enabled!
  • babyQuickAttackGoal: [true|false] to enable/disable baby skeletons specific bow attack
  • fleeGoal: [true|false] to enable/disable skeletons flee goal
  • swimGoal: [true|false] to enable/disable skeletons swim goal
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