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Skeletons General
Charly Bollinger edited this page Oct 25, 2024
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General configuration applies to every Skeleton mob, unless explicitely specified.
Skeletons: Skeleton, Stray, and Wither Skeleton.
Skeletons can spawn baby.
-> In EXTENSIONS mod! 🧩
Every Skeleton mob, except the Wither Skeleton, have a 10% chance to spawn baby.
This doesn't apply to Wither Skeletons, that have their own config and spawn chance.
Baby Skeletons shoot valve of arrows.
-> In EXTENSIONS mod! 🧩
- Every baby Skeleton mob starts shooting every 1.5s (instead of 1s for adult in Hard difficulty)
- Then, they will shoot 3 arrows in a row, with 0.4 to 0.6s of delay
- The accuracy and power of the arrows are proportional to the duration of the shot
Skeletons can flee players.
- Every Skeleton mob have a flee players goal.
- The goal is to flee the player to 4 blocks.
- The goal is active only if the Skeleton mob is holding a Bow.
Skeletons can swim to their target.
- Every Skeleton mob have a custom swim goal.
- When their target is swimming above them, they try to swim up (slowly).
If a skeleton has no target, it keeps sinking.
The General configuration can be found in .minecraft/config/sihywtcamd/skeletons.json
and .minecraft/config/sihywtcamd_extensions/skeletons.json
.
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baby: [true|false]
to enable/disable baby skeletons spawn (EXTENSIONS) 🧩 -
babyQuickAttackGoal: [true|false]
to enable/disable baby skeletons specific bow attack (EXTENSIONS) 🧩 -
fleeGoal: [true|false]
to enable/disable skeletons flee goal -
swimGoal: [true|false]
to enable/disable skeletons swim goal