-
Notifications
You must be signed in to change notification settings - Fork 2
General
Charly Bollinger edited this page Mar 28, 2024
·
3 revisions
Mobs that flee the player or any other mob won't flee if it is low health.
Mobs that flee the player, or other mobs, will not be afraid if the player or mob is less than half health.
More hostile mobs are hostile to Villagers.
- Skeletons and Witches can attack Villagers.
- Spiders can attack Villagers at night.
Mobs ridden by other mobs don't path find through blocks.
Mobs ridden by other mobs path find with the accumulated dimension of and its rider.
This avoids for example a Horsemen to take damage because its Horse didn't take it into account.
The General configuration can be found in .minecraft/config/sihywtcamd/general.json
.
Every General changes is server-side. This means you don't need the mod on the client to enable these.
-
mobsLessFear: [true|false]
to enable/disable mobs being not afraid of hurt mobs -
merchantHostility: [true|false]
to enable/disable more hostility toward villagers -
pathPassengerAware: [true|false]
to enable/disable path find using accumulated dimension