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Update artwork #145

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amanda-phet opened this issue Jan 5, 2024 · 3 comments
Closed

Update artwork #145

amanda-phet opened this issue Jan 5, 2024 · 3 comments
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@amanda-phet
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As part of #140 we are updating all of the objects used in this sim. We are also updating the artwork to use SVG instead of PNG. This issue covers modifying the object artwork, updating the screen and game icons, optimizing for SVG, committing the new SVG artwork, deleting the old PNG artwork, and updating all ai assets.

@amanda-phet
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Status: all objects and icons are ready to upload except for the rocks and cinderblock, which I've requested from @mariahmaephet .

amanda-phet added a commit that referenced this issue Jan 10, 2024
@amanda-phet
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Objects are uploaded and ready to use!

It's hard for me to tell, but I'm wondering if some of the edges are the slightest bit cropped. Let me know when you look at them if you notice that and I'll figure out how to adjust the artwork.

@amanda-phet amanda-phet assigned Luisav1 and unassigned amanda-phet Jan 10, 2024
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Luisav1 referenced this issue Jan 12, 2024
…TippedRight, and plankTippedLeft. Remove unused pngs. See #140.
@Luisav1
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Luisav1 commented Feb 9, 2024

Closing since all the object artwork is updated now.

@Luisav1 Luisav1 closed this as completed Feb 9, 2024
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