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* Update DEPS for WebRTC M76. * Build OWT with libwebrtc M76. Most custom features are disabled. It will be re-enabled in C++ SDK in following PRs. Custom audio/video input/output may be removed from Android and iOS SDK. Recommended way to use these kinds of features on Android and iOS is implementing your own video source, encoder, decoder by inheriting WebRTC classes. OWT will provide some APIs to work with custom WebRTC components. An example of these APIs would be `initWithMediaStream:(RTCMediaStream*)mediaStream source: (OWTStreamSourceInfo*)source`. As the RTCMediaStream is created by app, it has more control on the stream created, e.g.: switching media source during the call.
* Enable windows SDK build on M76 * Disable rtc_use_h264 so that to avoid ffmpeg build. - enumerate supported h264 profiles explicitly. - seperate camera capture source from webrtc stack - update gn args for build-win.py to not use clang for build. - update gn args to set rtc_use_h264 to false
* Enable windows SDK build on M76 * Disable rtc_use_h264 so that to avoid ffmpeg build. - enumerate supported h264 profiles explicitly. - seperate camera capture source from webrtc stack - update gn args for build-win.py to not use clang for build. - update gn args to set rtc_use_h264 to false * Fix encoded h264 publish issue
Enable build with rtc_use_h265 enabled
…kit#162) Remove taskqueuefactory from p2pclient header
… creation. (open-webrtc-toolkit#166) Also updated DEPS to use latest 76-sdk.
If this member is not set, remote side will not associate track to stream.
Fix pub failure when audio is present
Some features are only available on Windows and Linux.
Fix BDBA issue on libjpeg_turbo
taste1981
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Oct 8, 2019
jianjunz
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Oct 8, 2019
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