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Starred repositories
The first behavioral foundation model to control a virtual physics-based humanoid agent for a wide range of whole-body tasks.
Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"
Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)
Interactive Character Control with Auto-Regressive Motion Diffusion Models
A technical report on convolution arithmetic in the context of deep learning
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
Coder for "On the Continuity of Rotation Representations"
A simple web UI for interactive text-guided image to image generation, intended for any age and skill level.
A simple viewer for the .bvh animation file format written using raylib.
Official Code for DragGAN (SIGGRAPH 2023)
Noise Conditional Score Networks (NeurIPS 2019, Oral)
PyTorch implementation for Score-Based Generative Modeling through Stochastic Differential Equations (ICLR 2021, Oral)
[ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274
Scalable Differentiable Physics for Learning and Control (ICML2020)
Diffusion model papers, survey, and taxonomy
A minimal PyTorch implementation of probabilistic diffusion models for 2D datasets.
Implementation of Denoising Diffusion Probabilistic Model in Pytorch
A collection of resources and papers on Diffusion Models
Character Controllers using Motion VAEs
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
Ubisoft La Forge - Animation Dataset
This repository contains a pure C++ ONNX implementation of multiple offline AI models, such as StableDiffusion (1.5 and XL), ControlNet, Midas, HED and OpenPose.