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Skeleton2Humanoid

Official implementation for

Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweening

Yunhao Li, Zhenbo Yu, Yucheng Zhu, Bingbing Ni, Guangtao Zhai, Wei Shen

ACMMM2022

[ACM Paper] [Arxiv Paper and Supplementary Material] [video]

Skeleton2Humanoid

Skeleton2Humanoid

Video introduction

video

To do

This repo is still under construction:

  • add baseline motion inbetweening code
  • adding test time adaptation stage code
  • adding inverse kinematics code
  • adding RL training code

Installation instructions

Introduction

We propose a system “Skeleton2Humanoid” which performs physics-oriented motion correction at test time by regularizing synthesized skeleton motions in a physics simulator (Mujoco). Concretely, our system consists of three sequential stages: (I) test time motion synthesis network adaptation, (II) skeleton to humanoid matching and (III) motion imitation based on reinforcement learning (RL).

Training

Testing

Results

Skeleton2Humanoid



Acknowledgments

Thanks for the following excellcent works:

RFC.

license

To be updated

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