Skip to content

editor minimum level

goflishMC edited this page Jun 28, 2025 · 1 revision

🧱 Editor: Minimum Level

The Minimum Level setting defines the lowest possible level that the item can be generated at.

This does not restrict player usage. Instead, it determines how strong the item will be, based on level-scaling rules.


⚙️ What It Does

  • Sets the minimum generation level for the item.
  • Directly affects stat values if you are using scale-by-level: X in your item generator file.
  • Affects:
    • Damage
    • Defense
    • Item Stats
    • (Other features that support level scaling)

🔢 Example

If scale-by-level: 1.0 and the item is generated at level 25, a damage value of 5 becomes 5 + 25 × 1.0 = 30.

By setting a minimum level (e.g., 10), the item will never generate below that level — ensuring its power stays within a targeted range.


💡 Why Use It?

  • Prevents weak versions of high-tier items.
  • Useful for loot tables that scale with dungeon depth, enemy tier, or event difficulty.
  • Keeps legendary or rare items from spawning at low levels.

❗ Note

This setting affects the item’s level, not the player’s level. To restrict who can equip the item, use the Requirements section.


Return to: Item Generator Module

Clone this wiki locally