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commands
goflishMC edited this page Apr 21, 2025
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Divinity includes several powerful admin commands for testing, debugging, and configuring items directly in-game. These commands are primarily used by server owners, developers, or high-ranking staff.
⚠️ Item modification commands are intended for testing or development only. Players should receive properly configured gear via Divinity’s module systems, not direct command usage.
Command | Description | Permission |
---|---|---|
/divinity reload |
Reloads all configuration files without restarting the server. | divinity.admin |
/divinity modify |
Edits NBT/meta of the item in your hand. Used for dev testing. | divinity.admin |
/divinity debug (coming soon)
|
Toggles verbose debug output for your session. | divinity.admin |
These commands allow you to inject custom stats and tags into items for testing purposes.
Command | What It Does |
---|---|
/divinity set stat <type> <value> <position> |
Adds or changes a stat (e.g. strength, crit) at a socket or position. |
/divinity set level <number> <position> |
Applies a level requirement to the item. |
/divinity set class <class1,class2,...> [position] |
Sets class requirements for using the item. |
/divinity set damage <type> <min> <max> [position] |
Applies a damage type (e.g. fire ) with min/max values. |
/divinity set defense <type> <value> [position] |
Adds a defense value of a certain type (e.g. armor , block ). |
/divinity set ammo <type> [position] |
Tags a bow/crossbow to use a specific ammo type. |
/divinity hand <type> [position] |
Sets the weapon as one-handed or two-handed. |
/divinity set socket <type> [position] |
Inserts an empty socket for gems, runes, or upgrades. |
📝 The optional
[position]
parameter defines which socket or section the attribute is applied to. Leave it out to apply to the first available position.
Command | What It Does |
---|---|
/divinity buff <player> <type> <id> <amount> <duration> |
Temporarily buffs a player with a custom attribute or damage/defense bonus. Useful for testing combat. |
- These commands do not validate against module rules or item logic — they’re intended for developers.
- Modified items should not be given directly to players unless verified safe.
- Always use
/divinity reload
after making changes to config files.