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Fix release workflow #146

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Fix release workflow #146

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dfm
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@dfm dfm commented Jun 7, 2025

This includes the changes from #145

I've killed the x86 mac build as suggested by @lgarrison over in #145, and manually confirmed that the ARM mac wheels are working properly.

@dfm dfm force-pushed the wheels-1.0-dfm branch from 20c49ed to 02db6fa Compare June 7, 2025 16:36
@dfm dfm changed the base branch from wheels-1.0 to main June 7, 2025 16:36
Co-authored-by: Lehman Garrison <lgarrison@flatironinstitute.org>
@dfm dfm force-pushed the wheels-1.0-dfm branch from 02db6fa to 883749d Compare June 7, 2025 16:39
@dfm dfm marked this pull request as ready for review June 7, 2025 16:44
@dfm dfm requested a review from lgarrison June 7, 2025 16:46
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dfm commented Jun 7, 2025

@lgarrison let me know what you think!

I have some other cleanups that I wouldn't mind doing before we try releasing again. Let me see if I can wrap them up this weekend. If not, please feel free to release again.

(Note: I normally do a .dev0 release to check that the workflows all run before doing the final one.)

@dfm dfm changed the title Try to get macos builds to work. Fix release workflow Jun 7, 2025
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Thanks for doing this! And sorry about the botched release; I usually do a rc1 version but got sloppy 😅

Comment on lines -49 to +48
before-all = "brew install fftw"
before-all = "brew install llvm libomp"
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If we aren't going to try to target older MACOSX_DEPLOYMENT_TARGET, then I think we can just brew-install fftw. Trying to support old targets was the reason I removed this. (Likewise, all the CC=... environment variable setup below may not be necessary anymore, but it probably doesn't hurt either.)

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