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feat(balance): second revert of shotgun ammo AoE #6027

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Feb 1, 2025
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DOOFENSHMIRTZ EVIL INCORPORATED
  • Loading branch information
RoyalFox2140 committed Feb 1, 2025
commit 8f73ee52e6996600dc1f8ae4a6f76e202e033636
1 change: 1 addition & 0 deletions data/json/items/ammo/20x66mm.json
Original file line number Diff line number Diff line change
Expand Up @@ -135,6 +135,7 @@
"//": "2.5x the Generic Rate of $1/shot",
"description": "20x66mm caseless shotgun rounds, buckshot type. Proprietary ammunition for Rivtech shotguns. Being caseless rounds, these cannot be disassembled or reloaded.",
"range": 0,
"damage": { "damage_type": "bullet", "amount": 50 },
"shape": [ "cone", { "half_angle": 5, "length": 24 } ]
},
{
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1 change: 1 addition & 0 deletions data/json/items/ammo/22.json
Original file line number Diff line number Diff line change
Expand Up @@ -43,6 +43,7 @@
"price_postapoc": "4 USD",
"dispersion": 0,
"range": 0,
"damage": { "damage_type": "bullet", "amount": 10, "armor_penetration": 0 },
"shape": [ "cone", { "half_angle": 15, "length": 8 } ],
"proportional": { "recoil": 0.334 },
"extend": { "effects": [ "SHOT", "NOGIB" ] }
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8 changes: 4 additions & 4 deletions data/json/items/ammo/40x46mm.json
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,7 @@
"weight": "120 g",
"range": 0,
"shape": [ "cone", { "half_angle": 15, "length": 12 } ],
"damage": { "damage_type": "bullet", "amount": 120 },
"damage": { "damage_type": "bullet", "amount": 60 },
"recoil": 1000,
"casing": "40x46mm_m199_casing",
"extend": { "effects": [ "SHOT" ] }
Expand All @@ -80,7 +80,7 @@
"weight": "120 g",
"range": 0,
"shape": [ "cone", { "half_angle": 15, "length": 12 } ],
"damage": { "damage_type": "bullet", "amount": 120 },
"damage": { "damage_type": "bullet", "amount": 60 },
"recoil": 1000,
"casing": "40x46mm_m118_casing",
"extend": { "effects": [ "SHOT" ] }
Expand Down Expand Up @@ -121,7 +121,7 @@
"range": 0,
"shape": [ "cone", { "half_angle": 15, "length": 12 } ],
"//": "Balanced as AP.",
"damage": { "damage_type": "bullet", "amount": 84, "armor_penetration": 72 },
"damage": { "damage_type": "bullet", "amount": 42, "armor_penetration": 36 },
"recoil": 1000,
"casing": "40x46mm_m118_casing",
"extend": { "effects": [ "SHOT" ] }
Expand All @@ -136,7 +136,7 @@
"range": 0,
"shape": [ "cone", { "half_angle": 15, "length": 12 } ],
"//": "Balanced as AP.",
"damage": { "damage_type": "bullet", "amount": 84, "armor_penetration": 72 },
"damage": { "damage_type": "bullet", "amount": 42, "armor_penetration": 36 },
"recoil": 1000,
"casing": "40x46mm_m199_casing",
"extend": { "effects": [ "SHOT" ] }
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4 changes: 2 additions & 2 deletions data/json/items/ammo/40x53mm.json
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@
"//": "Balanced as AP.",
"range": 0,
"shape": [ "cone", { "half_angle": 15, "length": 10 } ],
"damage": { "damage_type": "bullet", "amount": 91, "armor_penetration": 78 },
"damage": { "damage_type": "bullet", "amount": 45, "armor_penetration": 39 },
"recoil": 1000,
"casing": "40x53mm_m169_casing",
"extend": { "effects": [ "SHOT" ] }
Expand All @@ -55,7 +55,7 @@
"weight": "340 g",
"range": 0,
"shape": [ "cone", { "half_angle": 15, "length": 10 } ],
"damage": { "damage_type": "bullet", "amount": 130 },
"damage": { "damage_type": "bullet", "amount": 65 },
"recoil": 1200,
"casing": "40x53mm_m169_casing",
"extend": { "effects": [ "SHOT" ] }
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2 changes: 1 addition & 1 deletion data/json/items/ammo/cannon.json
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@
"weight": "5651 g",
"looks_like": "cannon_round_ball",
"//2": "balanced as hollowpoint, with buckshot level of armor multiplier.",
"damage": { "damage_type": "bullet", "amount": 250, "armor_multiplier": 2 },
"damage": { "damage_type": "bullet", "amount": 125, "armor_multiplier": 2 },
"range": 0,
"shape": [ "cone", { "half_angle": 10, "length": 30 } ],
"dispersion": 450,
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2 changes: 1 addition & 1 deletion data/json/items/ammo/flintlock.json
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@
"ammo_type": "flintlockshot",
"range": 0,
"shape": [ "cone", { "half_angle": 10, "length": 12 } ],
"damage": { "damage_type": "bullet", "amount": 63 },
"damage": { "damage_type": "bullet", "amount": 30 },
"dispersion": 20,
"recoil": 1500,
"loudness": 90,
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4 changes: 2 additions & 2 deletions data/json/items/ammo/shot.json
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,7 @@
"ammo_type": "shot",
"casing": "shot_hull",
"range": 20,
"damage": { "damage_type": "bullet", "amount": 80, "armor_multiplier": 2 },
"damage": { "damage_type": "bullet", "amount": 40, "armor_multiplier": 2 },
"recoil": 2500,
"loudness": 160,
"effects": [ "COOKOFF", "SHOT" ]
Expand Down Expand Up @@ -123,7 +123,7 @@
"price": "1 USD",
"price_postapoc": "4 USD",
"range": 0,
"damage": { "damage_type": "bullet", "amount": 50, "armor_multiplier": 3 },
"damage": { "damage_type": "bullet", "amount": 25, "armor_multiplier": 3 },
"loudness": 80,
"shape": [ "cone", { "half_angle": 15, "length": 10 } ],
"extend": { "effects": [ "NOGIB" ] }
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2 changes: 1 addition & 1 deletion data/json/items/ammo/shotpaper.json
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
"stack_size": 20,
"ammo_type": "shotpaper",
"range": 20,
"damage": { "damage_type": "bullet", "amount": 65, "armor_multiplier": 2 },
"damage": { "damage_type": "bullet", "amount": 40, "armor_multiplier": 2 },
"recoil": 2000,
"loudness": 128,
"effects": [ "COOKOFF", "SHOT", "MUZZLE_SMOKE", "BLACKPOWDER" ]
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4 changes: 2 additions & 2 deletions data/json/items/handloaded_bullets.json
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@
"weight": "2 g",
"bashing": 1,
"ammo_type": "blunderbuss",
"damage": { "damage_type": "bullet", "amount": 55, "armor_multiplier": 1.5 },
"damage": { "damage_type": "bullet", "amount": 27, "armor_multiplier": 1.5 },
"range": 0,
"shape": [ "cone", { "half_angle": 18, "length": 10 } ],
"dispersion": 1000,
Expand All @@ -56,7 +56,7 @@
"bashing": 1,
"ammo_type": "blunderbuss",
"//": "Balanced as standard FMJ to allow lower damage but more penetration over shot.",
"damage": { "damage_type": "bullet", "amount": 44, "armor_penetration": 24, "armor_multiplier": 1.5 },
"damage": { "damage_type": "bullet", "amount": 22, "armor_penetration": 24, "armor_multiplier": 1.5 },
"range": 0,
"shape": [ "cone", { "half_angle": 10, "length": 12 } ],
"dispersion": 1000,
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