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Adds basic support for working with system fonts
A-Text
Rendering and layout for characters
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-SME
Decision or review from an SME is required
X-Contentious
There are nontrivial implications that should be thought through
Add Runtime information about types
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-SME
Decision or review from an SME is required
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Contentious
There are nontrivial implications that should be thought through
no_std
support to bevy_reflect
A-Reflection
Rename Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Camera
to RenderSurface
A-Rendering
#16248
opened Nov 5, 2024 by
aevyrie
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Adoption of JoJoJet/bevy-trait-query
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#15970
opened Oct 17, 2024 by
Inspirateur
Add "bevy_input_focus" crate.
A-Input
Player input via keyboard, mouse, gamepad, and more
A-Picking
Pointing at and selecting objects of all sorts
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Asset locking
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Feature
A new feature, making something new possible
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#15359
opened Sep 22, 2024 by
andriyDev
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Honor mesh-light interaction mediation for “low” render layers
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Contentious
There are nontrivial implications that should be thought through
#15042
opened Sep 4, 2024 by
coreh
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bevy_reflect: Add Graphical tools to make Bevy games
A-Reflection
Runtime information about types
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#[reflect(readonly)]
attribute
A-Editor
#14730
opened Aug 13, 2024 by
MrGVSV
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Our API suggests that panicking should be the default
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Input uses references when possible
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Code-Quality
A section of code that is hard to understand or change
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Contentious
There are nontrivial implications that should be thought through
#14182
opened Jul 6, 2024 by
mockersf
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Add Squircle primitive
A-Gizmos
Visual editor and debug gizmos
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#13652
opened Jun 3, 2024 by
lynn-lumen
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Adds bevy_tracing crate
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
fix: rename non send resources
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#13481
opened May 23, 2024 by
pietrosophya
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Add App and SubApp resource methods
A-App
Bevy apps and plugins
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#13425
opened May 19, 2024 by
pietrosophya
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Render Graph Rewrite
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Domain-Expert
Requires deep knowledge in a given domain
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-SME
Decision or review from an SME is required
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
Enable warning for the Related to build systems or continuous integration
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
clippy::question_mark
lint
A-Build-System
#11701
opened Feb 4, 2024 by
Kanabenki
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Nward/commands error handling
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Needs-SME
Decision or review from an SME is required
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
Add UI keyboard navigation
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#8882
opened Jun 18, 2023 by
0HyperCube
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Moved UI widgets to a Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
bevy_widget
crate
A-UI
#7197
opened Jan 14, 2023 by
Pietrek14
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Implement Reflect for Box<dyn Reflect>
A-Reflection
Runtime information about types
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-SME
Decision or review from an SME is required
ProTip!
Follow long discussions with comments:>50.