Skip to content

Issues: bevyengine/bevy

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Adds basic support for working with system fonts A-Text Rendering and layout for characters C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-SME Decision or review from an SME is required X-Contentious There are nontrivial implications that should be thought through
#16365 opened Nov 13, 2024 by bushrat011899 Loading… 0.16
Add no_std support to bevy_reflect A-Reflection Runtime information about types C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-SME Decision or review from an SME is required S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#16256 opened Nov 6, 2024 by bushrat011899 Loading… 0.16
Rename Camera to RenderSurface A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#16248 opened Nov 5, 2024 by aevyrie Loading…
Adoption of JoJoJet/bevy-trait-query A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#15970 opened Oct 17, 2024 by Inspirateur
Add "bevy_input_focus" crate. A-Input Player input via keyboard, mouse, gamepad, and more A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#15611 opened Oct 3, 2024 by viridia Loading… 0.16
Asset locking A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#15359 opened Sep 22, 2024 by andriyDev Loading…
Honor mesh-light interaction mediation for “low” render layers A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-SME Decision or review from an SME is required X-Contentious There are nontrivial implications that should be thought through
#15042 opened Sep 4, 2024 by coreh Loading…
bevy_reflect: Add #[reflect(readonly)] attribute A-Editor Graphical tools to make Bevy games A-Reflection Runtime information about types C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#14730 opened Aug 13, 2024 by MrGVSV Loading…
Our API suggests that panicking should be the default A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#14275 opened Jul 11, 2024 by janhohenheim 0.16
Input uses references when possible A-Input Player input via keyboard, mouse, gamepad, and more C-Code-Quality A section of code that is hard to understand or change M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-SME Decision or review from an SME is required X-Contentious There are nontrivial implications that should be thought through
#14182 opened Jul 6, 2024 by mockersf Loading…
Add Squircle primitive A-Gizmos Visual editor and debug gizmos A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#13652 opened Jun 3, 2024 by lynn-lumen Loading…
Adds bevy_tracing crate A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Code-Quality A section of code that is hard to understand or change S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#13556 opened May 28, 2024 by mnmaita Draft
fix: rename non send resources A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#13481 opened May 23, 2024 by pietrosophya Loading…
Add App and SubApp resource methods A-App Bevy apps and plugins C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#13425 opened May 19, 2024 by pietrosophya Loading…
Render Graph Rewrite A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Domain-Expert Requires deep knowledge in a given domain M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-SME Decision or review from an SME is required S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#13397 opened May 16, 2024 by ecoskey Draft
2 of 4 tasks
Enable warning for the clippy::question_mark lint A-Build-System Related to build systems or continuous integration C-Code-Quality A section of code that is hard to understand or change S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#11701 opened Feb 4, 2024 by Kanabenki Loading…
Nward/commands error handling A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-SME Decision or review from an SME is required S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#11184 opened Jan 2, 2024 by EngoDev Loading… 0.16
Add UI keyboard navigation A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#8882 opened Jun 18, 2023 by 0HyperCube Loading…
Moved UI widgets to a bevy_widget crate A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#7197 opened Jan 14, 2023 by Pietrek14 Loading…
Implement Reflect for Box<dyn Reflect> A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-SME Decision or review from an SME is required
#3392 opened Dec 19, 2021 by alice-i-cecile 0.16
ProTip! Follow long discussions with comments:>50.