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Issues list

Fixes #18740, added the missing documentation for B parameter on Trigger. A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18914 opened Apr 24, 2025 by mhsalem36 Loading… 0.17
Clarify that a Camera without RenderLayers only renders RenderLayers::layer(0) A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18874 opened Apr 18, 2025 by FrTerstappen
Typo in migration guide: EntityHashSet -> HashSet C-Docs An addition or correction to our documentation S-Needs-Triage This issue needs to be labelled
#18841 opened Apr 14, 2025 by guyguy2001
Fixes #15389, added docs to RawHandleWrapper::_window field A-Windowing Platform-agnostic interface layer to run your app in C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18832 opened Apr 13, 2025 by mhsalem36 Loading…
Missing documentation for B parameter on Trigger A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18740 opened Apr 6, 2025 by MrGVSV
SystemId doesn't convey that it can be used as a oneshot system A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18599 opened Mar 29, 2025 by homebrewmellow
Document that 1 unit = 1 meter in Bevy's PBR rendering A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation
#18590 opened Mar 28, 2025 by francisdb
Immutable components example should demonstrate the hooks + observers pattern A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#18584 opened Mar 28, 2025 by alice-i-cecile
PartialReflect::apply Documentation Unclear A-Reflection Runtime information about types C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#18558 opened Mar 26, 2025 by anlumo
Wayland fullscreen limitations A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation O-Linux Specific to the Linux desktop operating system S-Blocked This cannot move forward until something else changes
#18556 opened Mar 26, 2025 by xiaoshihou514
Tracking issue: supporting work for in-repo release notes / migration guides A-Build-System Related to build systems or continuous integration A-Meta About the project itself C-Docs An addition or correction to our documentation C-Tracking-Issue An issue that collects information about a broad development initiative
#18441 opened Mar 20, 2025 by alice-i-cecile
Add tooltip with required components for trait tags on docs.rs A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18370 opened Mar 17, 2025 by Weihnachtsbaum Loading…
Gizmos draw below UI A-Gizmos Visual editor and debug gizmos A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18177 opened Mar 6, 2025 by torsteingrindvik
DefaultPlugins should mention that ScheduleRunnerPlugin is not always included A-App Bevy apps and plugins C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18154 opened Mar 4, 2025 by VincentWo
y axis flipped when reading delta from Drag pointer A-Input Player input via keyboard, mouse, gamepad, and more A-Picking Pointing at and selecting objects of all sorts C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18109 opened Mar 1, 2025 by gwafotapa
Light data inside compute shader A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Shaders This code uses GPU shader languages S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18034 opened Feb 25, 2025 by Bcompartment
Docs for resource_changed and related run conditions are misleading A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#17933 opened Feb 19, 2025 by rparrett
ComputedNodeTarget improvements A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets A-Windowing Platform-agnostic interface layer to run your app in C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17929 opened Feb 19, 2025 by ickshonpe Loading…
docs(example): Example how to insert reflected Component onto entities A-Reflection Runtime information about types C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17836 opened Feb 13, 2025 by favilo Loading…
Trait-based sections on docs.rs A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Blocked This cannot move forward until something else changes X-Controversial There is active debate or serious implications around merging this PR
#17821 opened Feb 12, 2025 by SpecificProtagonist Loading…
Change defaults with Local<> to be more ergonomic A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17747 opened Feb 8, 2025 by newclarityex
feat(mobile): unify build settings and plugin logic for mobile and desktop A-App Bevy apps and plugins C-Docs An addition or correction to our documentation C-Usability A targeted quality-of-life change that makes Bevy easier to use O-Android Specific to the Android mobile operating system O-iOS Specific to the iOS mobile operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17705 opened Feb 6, 2025 by devxpain Loading…
added an example showing how to use with_rect A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17664 opened Feb 3, 2025 by fjkorf Loading…
Docs around observer Trigger::components() is not clear A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
#17634 opened Feb 1, 2025 by cBournhonesque
Confusion about Reflectance vs. IOR with StandardMaterial A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17382 opened Jan 15, 2025 by inodentry
ProTip! What’s not been updated in a month: updated:<2025-03-28.