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Issues list

Improve clarity of existing bevy_assets documentation A-Assets Load files from disk to use for things like images, models, and sounds C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17830 opened Feb 12, 2025 by alice-i-cecile Loading…
Fill out some missing docs for bevy_assets A-Assets Load files from disk to use for things like images, models, and sounds C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#17829 opened Feb 12, 2025 by alice-i-cecile Loading…
Trait tags in listings on docs.rs A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#17821 opened Feb 12, 2025 by SpecificProtagonist Loading… 0.16
Change defaults with Local<> to be more ergonomic A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17747 opened Feb 8, 2025 by newclarityex
feat(mobile): unify build settings and plugin logic for mobile and desktop A-App Bevy apps and plugins C-Docs An addition or correction to our documentation C-Usability A targeted quality-of-life change that makes Bevy easier to use O-Android Specific to the Android mobile operating system O-iOS Specific to the iOS mobile operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17705 opened Feb 6, 2025 by devxpain Loading…
added an example showing how to use with_rect A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17664 opened Feb 3, 2025 by fjkorf Loading…
Docs around observer Trigger::components() is not clear A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
#17634 opened Feb 1, 2025 by cBournhonesque
Confusion about Reflectance vs. IOR with StandardMaterial A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17382 opened Jan 15, 2025 by inodentry
Done use pub use module::* re-export style A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#17268 opened Jan 9, 2025 by alice-i-cecile
Confusing trait bounds on MaterialPlugin A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Design This issue requires design work to think about how it would best be accomplished
#17165 opened Jan 5, 2025 by Lege19
.add_systems DONT WORK C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Windows Specific to the Windows desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#17130 opened Jan 3, 2025 by KeiMuriKoe
Target::target and Target::target() return different entities A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17112 opened Jan 3, 2025 by aevyrie
AsBindGroup derive macro should link to the AsBindGroup trait documentation A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16955 opened Dec 24, 2024 by Lege19
ui_material example should show how to use Globals A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16829 opened Dec 15, 2024 by rparrett
ndc_to_world seems to have wrong output range in documentation A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16809 opened Dec 13, 2024 by jwir3
Making sure each plugin indicates its default group and feature when … A-App Bevy apps and plugins C-Docs An addition or correction to our documentation S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16728 opened Dec 9, 2024 by seivan Loading…
Docs for RenderSet are at least slightly inaccurate A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16654 opened Dec 5, 2024 by rparrett
The safety invariant of SystemParam::validate_param is not documented. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation D-Unsafe Touches with unsafe code in some way P-Unsound A bug that results in undefined compiler behavior S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16651 opened Dec 4, 2024 by spectria-limina
Provide an example of a material shader that uses texture type of uint A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16558 opened Nov 30, 2024 by ethereumdegen
Improve discoverability of bubbling A-ECS Entities, components, systems, and events A-Picking Pointing at and selecting objects of all sorts C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16538 opened Nov 28, 2024 by UkoeHB
Correct usage of ComputeTaskPool is unclear A-Tasks Tools for parallel and async work C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16504 opened Nov 25, 2024 by clubby789
Misleading docs on duplicate required component constructors A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16494 opened Nov 24, 2024 by benfrankel
2
3
World::init_component docs do not explain that components are generally automatically initialized A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#16447 opened Nov 20, 2024 by alice-i-cecile
Docs for ".entry()" in EntityCommands is confusing / incomplete A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#16379 opened Nov 13, 2024 by viridia
Difference between Scene and DynamicScene is not clear A-Scenes Serialized ECS data stored on the disk C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#16353 opened Nov 11, 2024 by s-puig
ProTip! Follow long discussions with comments:>50.