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Improve clarity of existing bevy_assets documentation
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Docs
An addition or correction to our documentation
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17830
opened Feb 12, 2025 by
alice-i-cecile
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Fill out some missing docs for bevy_assets
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#17829
opened Feb 12, 2025 by
alice-i-cecile
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Trait tags in listings on docs.rs
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Change defaults with Local<> to be more ergonomic
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#17747
opened Feb 8, 2025 by
newclarityex
feat(mobile): unify build settings and plugin logic for mobile and desktop
A-App
Bevy apps and plugins
C-Docs
An addition or correction to our documentation
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
O-Android
Specific to the Android mobile operating system
O-iOS
Specific to the iOS mobile operating system
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#17705
opened Feb 6, 2025 by
devxpain
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added an example showing how to use with_rect
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#17664
opened Feb 3, 2025 by
fjkorf
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Docs around observer Trigger::components() is not clear
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
#17634
opened Feb 1, 2025 by
cBournhonesque
Confusion about Reflectance vs. IOR with StandardMaterial
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#17382
opened Jan 15, 2025 by
inodentry
Done use Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Contentious
There are nontrivial implications that should be thought through
pub use module::*
re-export style
A-Cross-Cutting
#17268
opened Jan 9, 2025 by
alice-i-cecile
Confusing trait bounds on Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
MaterialPlugin
A-Rendering
#17165
opened Jan 5, 2025 by
Lege19
.add_systems DONT WORK
C-Bug
An unexpected or incorrect behavior
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-Windows
Specific to the Windows desktop operating system
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#17130
opened Jan 3, 2025 by
KeiMuriKoe
Target::target
and Target::target()
return different entities
A-ECS
#17112
opened Jan 3, 2025 by
aevyrie
AsBindGroup derive macro should link to the AsBindGroup trait documentation
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16955
opened Dec 24, 2024 by
Lege19
ui_material
example should show how to use Globals
A-Rendering
#16829
opened Dec 15, 2024 by
rparrett
ndc_to_world seems to have wrong output range in documentation
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16809
opened Dec 13, 2024 by
jwir3
Making sure each plugin indicates its default group and feature when …
A-App
Bevy apps and plugins
C-Docs
An addition or correction to our documentation
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#16728
opened Dec 9, 2024 by
seivan
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Docs for RenderSet are at least slightly inaccurate
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16654
opened Dec 5, 2024 by
rparrett
The safety invariant of Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
C-Docs
An addition or correction to our documentation
D-Unsafe
Touches with unsafe code in some way
P-Unsound
A bug that results in undefined compiler behavior
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
SystemParam::validate_param
is not documented.
A-ECS
#16651
opened Dec 4, 2024 by
spectria-limina
Provide an example of a material shader that uses texture type of uint
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16558
opened Nov 30, 2024 by
ethereumdegen
Improve discoverability of bubbling
A-ECS
Entities, components, systems, and events
A-Picking
Pointing at and selecting objects of all sorts
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16538
opened Nov 28, 2024 by
UkoeHB
Correct usage of Tools for parallel and async work
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
ComputeTaskPool
is unclear
A-Tasks
#16504
opened Nov 25, 2024 by
clubby789
Misleading docs on duplicate required component constructors
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16494
opened Nov 24, 2024 by
benfrankel
World::init_component
docs do not explain that components are generally automatically initialized
A-ECS
#16447
opened Nov 20, 2024 by
alice-i-cecile
Docs for ".entry()" in EntityCommands is confusing / incomplete
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#16379
opened Nov 13, 2024 by
viridia
Difference between Scene and DynamicScene is not clear
A-Scenes
Serialized ECS data stored on the disk
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16353
opened Nov 11, 2024 by
s-puig
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