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Fix BRP query failing when specifying missing/invalid components
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Networking
Sending data between clients, servers and machines
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Split prepare_windows span to communicate when we're waiting for vsync
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#18724
opened Apr 5, 2025 by
alice-i-cecile
Ability to trace bevy systems when running Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
X-Uncontroversial
This work is generally agreed upon
wasm32-unknown-unknown
builds in the browser
A-Diagnostics
#18256
opened Mar 11, 2025 by
mitchmindtree
feat(log): support customizing default log formatting
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Feature
A new feature, making something new possible
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17722
opened Feb 7, 2025 by
JeanMertz
Loading…
Add diagnostics for counting draw calls.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Uncontroversial
This work is generally agreed upon
#17445
opened Jan 19, 2025 by
mintlu8
frame_count_diagnostics_plugin.rs
is confusingly named
A-Diagnostics
#17261
opened Jan 9, 2025 by
rparrett
Disabling logging with Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
log
crate and it's features doesn't work
A-Diagnostics
#17226
opened Jan 8, 2025 by
Phoqinu
Comprehensive Source Tracking
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Tracking-Issue
An issue that collects information about a broad development initiative
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#16775
opened Dec 11, 2024 by
NthTensor
2 of 6 tasks
Record render diagnostics for all engine passes
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
remove the detailed_trace macro
A-Build-System
Related to build systems or continuous integration
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Utils
Utility functions and types
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
P-Critical
This must be fixed immediately or contributors or users will be severely impacted
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
#16450
opened Nov 20, 2024 by
mockersf
Loading…
Remove excessive logging when using symphonia features like AudioBundle
A-Audio
Sounds playback and modification
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16277
opened Nov 7, 2024 by
Sigma-dev
Label the command encoder of the Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
RenderContext
A-Diagnostics
#16003
opened Oct 19, 2024 by
djeedai
Improve documentation on how to setup and run Tracy
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#15967
opened Oct 17, 2024 by
wilk10
use more levels of spans than always info
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Contentious
There are nontrivial implications that should be thought through
#15457
opened Sep 26, 2024 by
mockersf
Compile-out excessive wgpu log messages statically
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Feature
A new feature, making something new possible
C-Performance
A change motivated by improving speed, memory usage or compile times
X-Controversial
There is active debate or serious implications around merging this PR
#14116
opened Jul 2, 2024 by
JMS55
Log DXC/FXC and shader model at startup on the DirectX12 backend
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
X-Uncontroversial
This work is generally agreed upon
#14068
opened Jun 29, 2024 by
JMS55
Current tracy deps don't follow compatibility table
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#13970
opened Jun 21, 2024 by
torsteingrindvik
Lossy parse log filter if it comes from env variable
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#13918
opened Jun 18, 2024 by
LucDrenth
Error logs are silently lost if Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
LogPlugin
is added late.
A-Diagnostics
#13409
opened May 17, 2024 by
shanecelis
Log messages from bevy dependencies displayed as Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
log
instead of their name
A-Diagnostics
#13362
opened May 14, 2024 by
Satellile
GLTF with 3 UV Maps throws an error
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-glTF
Related to the glTF 3D scene/model format
C-Bug
An unexpected or incorrect behavior
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#12995
opened Apr 16, 2024 by
ethereumdegen
Add frame time graph to fps_overlay
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Blocked
This cannot move forward until something else changes
#12561
opened Mar 18, 2024 by
IceSentry
Loading…
Diagnostic overlay dev tool
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Feature
A new feature, making something new possible
#12560
opened Mar 18, 2024 by
IceSentry
Integrate pipeline statistics with bevy_dev_tools
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
#12541
opened Mar 17, 2024 by
alice-i-cecile
Add tracy integration to pipeline statistics
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
#12540
opened Mar 17, 2024 by
alice-i-cecile
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