You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In blender, I created 3d models with emissive materials and exported them to a glb file. Apparently emissive materials didn't work without extra configuration: main.rs#L20
It seems 3d bloom should be enabled, as mentioned in #13350 , I wonder how to enable the effect for gltf assets? Do I have to add standard material to all glowing meshes in my project?
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
-
In blender, I created 3d models with emissive materials and exported them to a glb file. Apparently emissive materials didn't work without extra configuration:
main.rs#L20
It seems 3d bloom should be enabled, as mentioned in #13350 , I wonder how to enable the effect for gltf assets? Do I have to add standard material to all glowing meshes in my project?
Beta Was this translation helpful? Give feedback.
All reactions