@@ -492,42 +492,43 @@ pub struct GltfMaterialName(pub String);
492492/// ```
493493#[ derive( Debug , Clone , Copy , PartialEq , Eq ) ]
494494pub enum GltfAssetLabel {
495- /// `Scene{}`: glTF Scene as a Bevy `Scene`
495+ /// `Scene{}`: glTF Scene as a Bevy [ `Scene`]
496496 Scene ( usize ) ,
497- /// `Node{}`: glTF Node as a `GltfNode`
497+ /// `Node{}`: glTF Node as a [ `GltfNode`]
498498 Node ( usize ) ,
499- /// `Mesh{}`: glTF Mesh as a `GltfMesh`
499+ /// `Mesh{}`: glTF Mesh as a [ `GltfMesh`]
500500 Mesh ( usize ) ,
501- /// `Mesh{}/Primitive{}`: glTF Primitive as a Bevy `Mesh`
501+ /// `Mesh{}/Primitive{}`: glTF Primitive as a Bevy [ `Mesh`]
502502 Primitive {
503503 /// Index of the mesh for this primitive
504504 mesh : usize ,
505505 /// Index of this primitive in its parent mesh
506506 primitive : usize ,
507507 } ,
508508 /// `Mesh{}/Primitive{}/MorphTargets`: Morph target animation data for a glTF Primitive
509+ /// as a Bevy [`Image`](bevy_image::prelude::Image)
509510 MorphTarget {
510511 /// Index of the mesh for this primitive
511512 mesh : usize ,
512513 /// Index of this primitive in its parent mesh
513514 primitive : usize ,
514515 } ,
515- /// `Texture{}`: glTF Texture as a Bevy `Image`
516+ /// `Texture{}`: glTF Texture as a Bevy [ `Image`](bevy_image::prelude::Image)
516517 Texture ( usize ) ,
517- /// `Material{}`: glTF Material as a Bevy `StandardMaterial`
518+ /// `Material{}`: glTF Material as a Bevy [ `StandardMaterial`]
518519 Material {
519520 /// Index of this material
520521 index : usize ,
521522 /// Used to set the [`Face`](bevy_render::render_resource::Face) of the material, useful if it is used with negative scale
522523 is_scale_inverted : bool ,
523524 } ,
524- /// `DefaultMaterial`: as above, if the glTF file contains a default material with no index
525+ /// `DefaultMaterial`: glTF's default Material as a Bevy [`StandardMaterial`]
525526 DefaultMaterial ,
526- /// `Animation{}`: glTF Animation as Bevy `AnimationClip`
527+ /// `Animation{}`: glTF Animation as Bevy [ `AnimationClip`]
527528 Animation ( usize ) ,
528- /// `Skin{}`: glTF mesh skin as `GltfSkin`
529+ /// `Skin{}`: glTF mesh skin as [ `GltfSkin`]
529530 Skin ( usize ) ,
530- /// `Skin{}/InverseBindMatrices`: glTF mesh skin matrices as Bevy `SkinnedMeshInverseBindposes`
531+ /// `Skin{}/InverseBindMatrices`: glTF mesh skin matrices as Bevy [ `SkinnedMeshInverseBindposes`]
531532 InverseBindMatrices ( usize ) ,
532533}
533534
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