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feat(lane_change): add checks to ensure the edge of vehicle do not exceed target lane boundary when changing lanes #8750

small refactoring

507a958
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feat(lane_change): add checks to ensure the edge of vehicle do not exceed target lane boundary when changing lanes #8750

small refactoring
507a958
Select commit
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Failed to load commit list.
CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main) failed Sep 18, 2024 in 44s

CodeScene PR Check

Code Health Quality Gates: FAILED

Change in average Code Health of affected files: -0.01 (5.11 -> 5.10)

  • Declining Code Health: 2 findings(s) 🚩
  • Improving Code Health: 2 findings(s) ✅
  • Affected Hotspots: 2 files(s) 🔥

View detailed results in CodeScene

Details

🚩 Declining Code Health (highest to lowest):

  • Complex Method scene.cpp: NormalLaneChange::getLaneChangePaths 🔥
  • Complex Method manager.cpp: LaneChangeModuleManager::initParams

✅ Improving Code Health:

  • Overall Code Complexity utils.cpp 🔥
  • Primitive Obsession utils.cpp 🔥

Annotations

Check notice on line 1 in planning/behavior_path_planner/autoware_behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Lines of Code in a Single File

The lines of code increases from 1894 to 1902, improve code health by reducing it to 1000. The number of Lines of Code in a single file. More Lines of Code lowers the code health.

Check warning on line 1697 in planning/behavior_path_planner/autoware_behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

NormalLaneChange::getLaneChangePaths increases in cyclomatic complexity from 44 to 46, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 1 in planning/behavior_path_planner/autoware_behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Overall Code Complexity

The mean cyclomatic complexity increases from 5.17 to 5.20, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.

Check notice on line 1 in planning/behavior_path_planner/autoware_behavior_path_lane_change_module/src/utils/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Lines of Code in a Single File

The lines of code increases from 1028 to 1058, improve code health by reducing it to 1000. The number of Lines of Code in a single file. More Lines of Code lowers the code health.

Check notice on line 1 in planning/behavior_path_planner/autoware_behavior_path_lane_change_module/src/utils/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Overall Code Complexity

The mean cyclomatic complexity decreases from 4.44 to 4.43, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.

Check notice on line 1 in planning/behavior_path_planner/autoware_behavior_path_lane_change_module/src/utils/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Primitive Obsession

The ratio of primitive types in function arguments decreases from 32.43% to 32.26%, threshold = 30.0%. The functions in this file have too many primitive types (e.g. int, double, float) in their function argument lists. Using many primitive types lead to the code smell Primitive Obsession. Avoid adding more primitive arguments.

Check warning on line 106 in planning/behavior_path_planner/autoware_behavior_path_lane_change_module/src/manager.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

LaneChangeModuleManager::initParams already has high cyclomatic complexity, and now it increases in Lines of Code from 221 to 223. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.