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  1. DeRex12 DeRex12 Public

    A fully bindless, PBR & IBL render engine in DirectX 12

    C++ 1

  2. Unity_Shader Unity_Shader Public

    Shaders that I previously worked on and can share their source code. (No assets, only code)

    ShaderLab 2

  3. My_library My_library Public

    My Custom Allocators, Math, Utils library. Stuff I use for private and public projects

    C++ 1

  4. Scratcher Scratcher Public

    Written fully from scratch (0 libraries) raycasting engine.

    C++

  5. UJ_Lua_Tetris UJ_Lua_Tetris Public

    Full tetris implementation that adheres to the official Tetris Rotation System. Written from scratch in LOVE

    Lua

  6. Space_Shooter Space_Shooter Public

    Unity 3D top down view space shooting game

    C#