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test: Added MultiInstanceHelper for multi-instance runtime tests #817
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I don't necessarily understand and see the immediate use-cases for these (except |
#822 This is a good test showing the usage of most of the features. |
com.unity.multiplayer.mlapi/Tests/Runtime/MultiInstance/MultiInstanceHelpers.cs
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com.unity.multiplayer.mlapi/Tests/Runtime/MultiInstance/MultiInstanceHelpers.cs
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com.unity.multiplayer.mlapi/Tests/Runtime/MultiInstance/MultiInstanceHelpers.cs
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I'd like to understand the relationship here with |
@TwoTenPvP @mattwalsh-unity
So, I think there should be a way to, at a minimum, get one of the two helper classes to use the other. I will look over both closer... but I am thinking that perhaps NetworkManagerHelper could just have some additional parameters (or perhaps a struct with properties) that defines the number of clients beyond the host-client. |
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LGTM!
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