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chore: Hotfix - bump 1.0.2 and run tests #2182

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Merged
merged 4 commits into from
Sep 8, 2022

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ashwinimurt
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@ashwinimurt ashwinimurt commented Sep 7, 2022

Hotfix: Bump version to 1.0.2 and update changelog.

Pick additional fixes from #2170

@ashwinimurt ashwinimurt requested review from 0xFA11 and a team as code owners September 7, 2022 22:18
@ashwinimurt ashwinimurt changed the base branch from develop to release/1.0.2 September 7, 2022 22:18
@ashwinimurt ashwinimurt changed the title Chore/bump 1.0.2 and run tests chore: Hotfix - bump 1.0.2 and run tests Sep 7, 2022
@ashwinimurt ashwinimurt enabled auto-merge (squash) September 7, 2022 22:26

- Changed version to 1.0.2. (#2170)
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do we even need this entry here? (isn't the title tag obvious?)

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removed

Comment on lines -14 to -18
- Implicit conversion of NetworkObjectReference to GameObject will now return null instead of throwing an exception if the referenced object could not be found (i.e., was already despawned) (#2158)
- Fixed warning resulting from a stray NetworkAnimator.meta file (#2153)
- Fixed ClientRpcs always reporting in the profiler view as going to all clients, even when limited to a subset of clients by `ClientRpcParams`. (#2144)
- Fixed RPC codegen failing to choose the correct extension methods for `FastBufferReader` and `FastBufferWriter` when the parameters were a generic type (i.e., List<int>) and extensions for multiple instantiations of that type have been defined (i.e., List<int> and List<string>) (#2142)
- Fixed throwing an exception in `OnNetworkUpdate` causing other `OnNetworkUpdate` calls to not be executed. (#1739)
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why are these being completely removed? are they duplicates or invalid?

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@ashwinimurt ashwinimurt Sep 8, 2022

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This is a special branch for the hotfix. It was branched from develop @ce1ab3ca9495caf3f906d8ca5459677614214837 and contains fixes for Network Transform only.
It does not contain the changes in the [Unreleased] section that are removed here.

ashwinimurt and others added 3 commits September 8, 2022 07:39
When authority is applying the current position and rotation during OnNetworkSpawn, use the appropriate local vs world space values.
Adding another fix to the change log
@ashwinimurt ashwinimurt merged commit fe0c300 into release/1.0.2 Sep 8, 2022
@ashwinimurt ashwinimurt deleted the chore/bump-1.0.2-and-run-tests branch September 8, 2022 16:04
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3 participants