Skip to content

fix: NetworkList now properly calls INetworkSerializable's NetworkSerialize() method #1586

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed

Conversation

ShadauxCat
Copy link
Collaborator

MTT-1687
#1396

Changelog

com.unity.netcode.gameobjects

  • Fixed: NetworkList now properly calls INetworkSerializable's NetworkSerialize() method

Testing and Documentation

  • Includes integration tests.
  • No documentation changes or additions were necessary.

@ShadauxCat ShadauxCat changed the base branch from experimental-develop to develop February 10, 2022 23:14
@ShadauxCat ShadauxCat requested review from NoelStephensUnity and a team as code owners February 10, 2022 23:14
@ShadauxCat ShadauxCat changed the base branch from develop to experimental-develop February 10, 2022 23:14
@ShadauxCat
Copy link
Collaborator Author

Reopened as #1682

@ShadauxCat ShadauxCat closed this Feb 11, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant