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fix: Console CI all green #1543
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…fect tests. The time for a network operation to complete is not dependent on framerate in any way.
…aitForMessageOfType
…uble value instead of the float value
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public MessageReceiptCheck ReceiptCheck; | ||
private class MultiInstanceHooks : INetworkHooks |
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this one fixes some bugs related to WaitForMessageOfType, so we should get at least changes in this file MultiInstanceHelpers.cs
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for other changes, they might be tricky to get back into develop
— @NoelStephensUnity might help us here.
* logging pass Unity-Technologies#1 * Logging * Switched NetworkVarBufferCopyTest to use WaitForMessageOfType * Changed default "maxFrames" to "timeout" so that framerate doesn't affect tests. The time for a network operation to complete is not dependent on framerate in any way. * Switch NetworkObjectDestroy and NetworkObjectOwnership tests to use WaitForMessageOfType * RpcManyClientsTests updated to use WaitForMessageOfType * Attempting to change the assert in network time tests to using the double value instead of the float value * standards * Fixed mising meta file * ValueUpdateTests to use WaitForMessageOfType * standards Co-authored-by: Fatih Mar <mfatihmar@gmail.com>
MTT-1553
Testing and Documentation