Skip to content

[Hdrp] Add 3DS max shader material test #3239

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 4 commits into from
Jan 28, 2021

Conversation

remi-chapelain
Copy link
Contributor

@remi-chapelain remi-chapelain commented Jan 22, 2021

Purpose of this PR

Add coverage for the 3DS max materials :

  • Physical Material
  • Arnold Standard Surface
  • Autodesk Interactive

image

Testing status

Test pass locally ✔️
Yamato (in progress) : https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/HDRP%252Fadd-3DS-shader-material-test/.yamato%252Fall-hdrp.yml%2523PR_HDRP_trunk/5010452/job


Comments to reviewers

I believe some shaders in some feature are not working (for example, bump map and/or bump map strength in Physical Material). Maps and slider are still not null, so if it get fixed/implemented, test will begin to fail.

Screenshots are up to date from yamato.

@remi-chapelain remi-chapelain changed the title Hdrp/add 3 ds shader material test [Hdrp] Add 3DS max shader material test Jan 22, 2021
@remi-chapelain
Copy link
Contributor Author

Linux Vulkan test image have been updated again.
Metal tests do not pass but everything seems to be broken anyway

@remi-chapelain remi-chapelain marked this pull request as ready for review January 25, 2021 09:12
@sebastienlagarde sebastienlagarde merged commit e244a73 into master Jan 28, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/add-3DS-shader-material-test branch January 28, 2021 11:52
sebastienlagarde pushed a commit that referenced this pull request Feb 14, 2021
* Arnold + Physical material

* auto desk interactive

* Reference image from yamato

* linux vulkan test ref image
sebastienlagarde added a commit that referenced this pull request Feb 14, 2021
* [Hdrp] Add 3DS max shader material test (#3239)

* Arnold + Physical material

* auto desk interactive

* Reference image from yamato

* linux vulkan test ref image

* Update HDRP-Asset.md (#3302)

* Merge Hd/bugfix #3313

* Added master stack documentation for HDRP #3388

* Fix compilation issue in MaterialUIBlockLists

* Reset ambient probe upon switching to very different skies bis #3423

* Some leftover caused by master merge (#3456)

* Custom Pass error message fix #3424

* Colored Shadows update (#3486)

* Colored Shadows update

Included new information in the Color Shadow property description to tell the user that the Material's  Refraction Model has to be set to Thin, Box or Sphere for it to work.

* Fixed typo

Removed the "the" :D

Co-authored-by: Rémi Chapelain <57442369+remi-chapelain@users.noreply.github.com>
Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
Co-authored-by: FrancescoC-unity <43168857+FrancescoC-unity@users.noreply.github.com>
Co-authored-by: Vic Cooper <63712500+Vic-Cooper@users.noreply.github.com>
sebastienlagarde pushed a commit that referenced this pull request Mar 3, 2021
* Arnold + Physical material

* auto desk interactive

* Reference image from yamato

* linux vulkan test ref image
sebastienlagarde added a commit that referenced this pull request Mar 3, 2021
* Fixed a regression introduced when changing the clamping algorithm for RTR and RTGI (case 1307479). (#3206)

* rename occurrences of sample when used as a variable name (#3216)

rename occurrences of sample when used as a shader variable name as this may be a reserved word in certain situatons

* [HDRP] Update eye sample scene #3227

* Change the tooltip for color shadows and semi-transparent shadows (case 1307704). (#3237)

* [Hdrp] Add 3DS max shader material test (#3239)

* Arnold + Physical material

* auto desk interactive

* Reference image from yamato

* linux vulkan test ref image

* Hdrp/fix 1299233 ies resize #3243

* [HDRP] Fix metal warning + fix reference screenshots + disable unstable metal test #3251

* [HDRP] update some docs based on latest changelog (#3253)

* Update some docs

* Proof read upgrading to 2020.2

* Proof read whats new doc

* Fixed typo

Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>

Co-authored-by: anisunity <42026998+anisunity@users.noreply.github.com>
Co-authored-by: peterjohnlong <73894199+peterjohnlong@users.noreply.github.com>
Co-authored-by: Rémi Chapelain <57442369+remi-chapelain@users.noreply.github.com>
Co-authored-by: skhiat <55133890+skhiat@users.noreply.github.com>
Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants