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Backport HDRP PRs for 10.4.0 #3492

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Merged
merged 9 commits into from
Feb 14, 2021
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sebastienlagarde
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@sebastienlagarde sebastienlagarde commented Feb 14, 2021

Purpose of this PR

[Hdrp] Add 3DS max shader material test (#3239)
Update HDRP-Asset.md (#3302)
Merge Hd/bugfix #3313
Added master stack documentation for HDRP #3388
Fix compilation issue in MaterialUIBlockLists
Reset ambient probe upon switching to very different skies bis #3423
Some leftover caused by master merge (#3456)
essage fix #3424
Colored Shadows update (#3486)


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remi-chapelain and others added 9 commits February 14, 2021 11:34
* Arnold + Physical material

* auto desk interactive

* Reference image from yamato

* linux vulkan test ref image
* Colored Shadows update

Included new information in the Color Shadow property description to tell the user that the Material's  Refraction Model has to be set to Thin, Box or Sphere for it to work.

* Fixed typo

Removed the "the" :D
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It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page)
and cancel any jobs that started on Yamato.
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@sebastienlagarde
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@sebastienlagarde sebastienlagarde merged commit eca4b9b into 10.x.x/release Feb 14, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/backport-10-4-0 branch February 14, 2021 13:25
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5 participants