Releases: Sebane1/FFXIVLooseTextureCompiler
v1.0.4.4
Internal bug fix for when an attempt is made to generate a body texture replacement without the diffuse.
Add direct options for Face B and ETC B for face modifications.
Full Changelog: v1.0.4.2...v1.0.4.4
v1.0.4.2
Update automatic mod reload to accomodate upcoming HTTP API changes to penumbra.
Full Changelog: v1.0.4.1...v1.0.4.2
v1.0.4.1
Fix a bug where the tools fails to consider that the Veena Eye Multi uses a completely different sub race code compared to the Diffuse for some reason.
Full Changelog: v1.0.4.0...v1.0.4.1
v1.0.4.0
Fix a bug where changes sometimes do not persist.
Add integrity system to the program.
Full Changelog: v1.0.3.9...v1.0.4.0
v1.0.3.9
Fix an issue with Au Ra face paths
Full Changelog: v1.0.3.8...v1.0.3.9
v1.0.3.8
Adjustments to how Miqo'te tails are handled.
Further fixes to tail pathing issues.
Full Changelog: v1.0.3.7...v1.0.3.8
v1.0.3.7
Fix an issue where Raen/Xaela tail path generation was incorrect. (for real this time)
Full Changelog: v1.0.3.6...v1.0.3.7
v1.0.3.6
Fix an issue where Raen/Xaela tail path generation was incorrect.
Full Changelog: v1.0.3.5...v1.0.3.6
v1.0.3.5
Add texture path generation for hair.
Full Changelog: v1.0.3.4...v1.0.3.5
v1.0.3.4
Add the ability to selectively ignore automated generation of normals or multi's for a specific texture set.
Fix an issue where Eve multi paths were incorrect.
Fix an issue where it was possible for eyebrow labelling to be detected as eyes.
Add support for unofficial penumbra reload in HTTP API (only works on custom fork of penumbra currently).
Fully remove manual command entry for reloading if HTTP API is enabled or accessible (will likely fully deprecated the manual automated entry at a later date).
Full Changelog: v1.0.3.3...v1.0.3.4