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Releases: Sebane1/FFXIVLooseTextureCompiler

v1.0.1.3

26 Jan 23:24
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Fix issue where subraces were not getting correctly detected in validation, resulting in paths not being adjusted correctly.

Full Changelog: v1.0.1.2...v1.0.1.3

v1.0.1.2

26 Jan 21:50
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Labels will automatically adjust when dealing with eyes.

Full Changelog: v1.0.1.1...v1.0.1.2

v1.0.1.1

26 Jan 19:17
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Major improvements to normal generation.
Whenever the tool decides a reload is required it will also redraw after.
Bulk Tex Manager will now stay top most.

Full Changelog: v1.0.1.0...v1.0.1.1

v1.0.1.0

26 Jan 06:35
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Add hotkey to save,
Fix issue where program would hold onto source image file preventing further editing.

Full Changelog: v1.0.0.9...v1.0.1.0

v1.0.0.9

26 Jan 04:23
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Add ability to bulk replace values based on search value.

Full Changelog: v1.0.0.8...v1.0.0.9

v1.0.0.8

25 Jan 21:48
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Improved normal maps.
Fixed some issues with the Bulk Tex Manager.

Full Changelog: v1.0.0.7...v1.0.0.8

v1.0.0.7

25 Jan 19:20
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Add ability to merge generated normals with existing normals, allowing for the original normal quality to be preserved, while also retaining the benefit of autogenerated normals.

Full Changelog: v1.0.0.6...v1.0.0.7

v1.0.0.6

24 Jan 21:31
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Add support for Multi Map generation.
Improves export efficiency.
Smarter detection of when reload is required.

Full Changelog: v1.0.0.5...v1.0.0.6

v1.0.0.5

24 Jan 07:00
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Improve progress bar

Full Changelog: v1.0.0.4...v1.0.0.5

v1.0.0.4

24 Jan 06:03
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Fix bug where tool was not releasing input files, and preventing edits.

Full Changelog: v1.0.0.3...v1.0.0.4