Skip to content

Releases: Sebane1/FFXIVLooseTextureCompiler

v0.0.1.0

22 Jan 02:20
Compare
Choose a tag to compare

Add .dds support

Full Changelog: v0.0.0.9...v0.0.1.0

v0.0.0.9

21 Jan 22:17
Compare
Choose a tag to compare

More fixes to eye pathing. Fix Multi/Catchlight not being correctly provided to .json.
Add FFXIV hook, and auto refresh penumbra after generation.
Add cooldown to path generation to avoid spamming client.

Full Changelog: v0.0.0.8...v0.0.0.9

v0.0.0.8

21 Jan 20:03
Compare
Choose a tag to compare

Hotfix for eye material multi being incorrect.

Full Changelog: v0.0.0.7...v0.0.0.8

v0.0.0.7

21 Jan 19:29
Compare
Choose a tag to compare

Fix support for eye textures.

Full Changelog: v0.0.0.6...v0.0.0.7

v0.0.0.6

21 Jan 17:17
Compare
Choose a tag to compare

Fix a bug where vanilla male paths pointed to female .tex name.
Add ability to add and edit internal path names for advanced users.
Add ability to resort lists.
Currently opened project will now show in title.

Full Changelog: v0.0.0.5...v0.0.0.6

v0.0.0.5

21 Jan 07:00
Compare
Choose a tag to compare

Adds the ability to save projects.
Adds much more flexibility to exports.

Full Changelog: v0.0.0.4...v0.0.0.5

v0.0.0.4

20 Jan 20:57
Compare
Choose a tag to compare

Further fixes to face pathing.

v0.0.0.3

20 Jan 20:20
e4108c3
Compare
Choose a tag to compare

Fix bug with face index being incorrect

v0.0.0.2

20 Jan 17:39
Compare
Choose a tag to compare

Fixe issue where program would crash under certain conditions.

Full Changelog: v0.0.0.1...v0.0.0.2

v0.0.0.1

20 Jan 16:49
Compare
Choose a tag to compare

Compiles loose texture into a penumbra mod folder.

Full Changelog: https://github.com/Sebane1/FFXIVLooseTextureCompiler/commits/v0.0.0.1