Releases: Sebane1/FFXIVLooseTextureCompiler
v0.0.1.0
Add .dds support
Full Changelog: v0.0.0.9...v0.0.1.0
v0.0.0.9
More fixes to eye pathing. Fix Multi/Catchlight not being correctly provided to .json.
Add FFXIV hook, and auto refresh penumbra after generation.
Add cooldown to path generation to avoid spamming client.
Full Changelog: v0.0.0.8...v0.0.0.9
v0.0.0.8
Hotfix for eye material multi being incorrect.
Full Changelog: v0.0.0.7...v0.0.0.8
v0.0.0.7
Fix support for eye textures.
Full Changelog: v0.0.0.6...v0.0.0.7
v0.0.0.6
Fix a bug where vanilla male paths pointed to female .tex name.
Add ability to add and edit internal path names for advanced users.
Add ability to resort lists.
Currently opened project will now show in title.
Full Changelog: v0.0.0.5...v0.0.0.6
v0.0.0.5
Adds the ability to save projects.
Adds much more flexibility to exports.
Full Changelog: v0.0.0.4...v0.0.0.5
v0.0.0.4
v0.0.0.3
v0.0.0.2
Fixe issue where program would crash under certain conditions.
Full Changelog: v0.0.0.1...v0.0.0.2
v0.0.0.1
Compiles loose texture into a penumbra mod folder.
Full Changelog: https://github.com/Sebane1/FFXIVLooseTextureCompiler/commits/v0.0.0.1