-
Notifications
You must be signed in to change notification settings - Fork 187
Meteorite assets #1283
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Meteorite assets #1283
Conversation
|
I feel like this is the final metal we should add |
|
I would also like to have some unique metal for the root and some unique metal for the sky islands, but other than that we should stop the metals. |
|
Is there a reason this is still a draft, or can it be added now? |
|
Well, it needs some system for placing biome-independent structures, like #1805 |
|
Biome independent structures would just use SBB, right? So I could build some meteorites now in preparation? |
part of #1132
I was reading about meteorites and got carried away (I actually did this before copper.) I'm leaving it as a draft until we can generate meteorites in case things change or break.

...So for now I'll demonstrate with my awesome build:
Meteorites are made of kamacite, which needs a diamond pick to be broken. If you don't have a diamond pick yet, you can still gather the iron ore on the surface of the meteorite. After #1268, this is the highest point iron ore can appear at.
The other ore is Meteorite, also requiring a diamond pick. The inside of the meteorite is densely filled with meteorite ore.


While not dealing too much more damage than iron, it has significantly higher durability. My idea is that, while meteorite is not very powerful, it would be good for exploring the surface since you wouldn't have to worry about tools breaking as often.
It could also have a unique modifier, maybe.