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@Lothrik Lothrik commented Jul 13, 2022

Fixes #3762.

Masteries were not initialized correctly upon import.

self.allocNodes[id].allMasteryOptions = false was not set by PassiveSpecClass:AllocateMasteryEffects(...), breaking the mastery dropdown list tooltip (as it attempts to index multiple node.mods[i] when only one is valid).

@Lothrik Lothrik added the crash Causes PoB to crash and is High Priority label Jul 13, 2022
@LocalIdentity LocalIdentity merged commit a24277e into PathOfBuildingCommunity:dev Jul 15, 2022
@Lothrik Lothrik deleted the fix-broken-mastery-import-state branch July 15, 2022 05:48
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Lua error when comparing trees

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