-
Notifications
You must be signed in to change notification settings - Fork 2
Commands
ManApart edited this page Jun 11, 2022
·
1 revision
Below is the generated manual for all commands in the game.
- Names in brackets are params. EX: 'Travel <location>' should be typed as 'Travel Kanbara'"
- Words that start with a * are optional
- Commands that end with X are not yet implemented
Command | Aliases | Details |
---|---|---|
Quest | Quest Quests Journal Q |
View your active and completed Quests. Quest active - View active Quests.Quest all - View all quests.Quest <quest> - View entries for a specific quest. |
Rest | Rest Sleep Camp rs |
Rest and regain your stamina. Rest - Rest for an hour.Rest <duration> - Rest for a set amount of time. |
Status | Status Info stats stat |
Get information about your or something else's status Status - Get your current statusStatus <thing> - Get the status of a thing. |
Command | Aliases | Details |
---|---|---|
Block | Block | Attempt to block a blow. Block <direction> with <hand> - Attempt to block a direction with the item in your left/right hand. (Only works in battle).You stop blocking next time you choose an action. |
Cast | Cast word c |
Speak a word of power. word list - list known words.word <word> - view the manual for that word.cast <word> <word args> on *<thing> - cast a spell with specific arguments on a thingSimple Example: Cast shard 5 on bandit - This would cast an ice shard with 5 points of damage at a random body part of the bandit.Complicated Example: Cast shard 5 on left arm chest of bandit and head of rat - This would cast an ice shard with five damage at the left arm of the bandit, another at the bandit's chest, and a third at the head of the rat. |
Chop, Slash, Stab | Attack chop ch crush cr slash sl stab sb |
Chop/Stab/Slash/Crush the thing <attack> <thing> - Chop, crush, slash, or stab the thing with the item in your right hand<attack> <thing> with <hand> - Attack the thing with the item in your left/right hand<attack> <part> of <thing> - Attack the thing, aiming for a specific body part<attack> <thing> with <item> - Attack the thing with the item in your left/right handAttacking a thing damages it based on the chop/stab/slash damage of the item you're holding in that hand, or the damage you do if empty handed |
Dodge | Dodge | Attempt to dodge a blow. Dodge <direction> *<distance> - Attempt to dodge a blow. Uses more stamina, but is faster than just moving. |
Command | Aliases | Details |
---|---|---|
Cook | Cook Bake |
Cook food Cook <ingredient>, <ingredient2> on <range> - Cook one or more ingredients on a range. |
Craft | Craft Make Build |
Craft a recipe you know Craft <Recipe> - Craft a recipe. |
Recipe | Recipe Recipes |
View your recipes Recipe all - View the Recipes that you know.Recipe <Recipe> - View the details of a recipe. |
Command | Aliases | Details |
---|---|---|
History | History | View the chat history. History - View the recent chat history.History <number> - View <number> lines of chat historyHistory responses - View both commands and responses |
Time | Time tm |
View the current time. Time - View the current time. |
debug | debug db |
Change various settings for testing/cheating. Debug - Toggle various debug settings all on or off at once.Debug list - View the gamestate's properties.Debug lvlreq <on/off> - Toggle the requirement for skills/spells to have a specific level.Debug statchanges <on/off> - Toggle whether stats (stamina, focus, health, etc) can be depleted.Debug random <on/off> - Toggle random chances always succeeding.Debug map <on/off> - Toggle showing all or just discovered map locations.Debug clarity <on/off> - Toggle total clarity on or off. Total clarity skips perception checksDebug displayupdates <on/off> - Toggle inline updating display messages (for things like progress bars).Debug stat <stat name> <desired level> on *<thing> - Set a stat to the desired level.Debug prop <prop name> <desired level> on *<thing> - Set a property to the desired level.Debug tag *<remove> <tag name> on *<thing> - Add (or remove) a tag.Debug weather <weather name> - Set weather in current location to the given weather, if it exists. |
Command | Aliases | Details |
---|---|---|
Compass | Compass co |
View the general direction toward your goal. Compass - View the general direction toward your goal.Compass <location> *depth - Set your compass goal, optionally passing a search depth. |
Examine | Examine Exa cat describe |
Examine your surroundings in detail. Examine all - Look more closely at your surroundings. Gives more detailed information than look, based on how perceptive you are.Examine <thingAim> - Look closely at a specific thing.Look body of <thing> - Look at the body of a thing.Examine hand of player - Look closely at the player's right hand. |
Listen | Listen lst |
Listen to your surroundings. Listen - Listen to the sound around you. |
Look | Look ls |
Observe your surroundings. Look all - View the objects you can interact with.Look <thingAim> - Look at a specific thing.Look body of <thing> - Look at the body of a thing.Look hand of player - Look at the player's right hand. |
Map | Map m |
Get information on your current and other locations. Map *<location> - List your current location (or given location) and the surrounding areas.Map *depth - List neighbors to <depth> levels away from the location. |
Command | Aliases | Details |
---|---|---|
Eat | Eat | Eat an item Eat <item> - Eat an item |
Nothing | Nothing Wait nn |
Nothing - Do Nothing. Like resting, but less useful. Nothing <duration> - Do nothing for a set amount of time. |
Speak | Speak spk talk |
Start a conversation with someone. Speak with <thing> - Start a conversation with someone.To stop talking, type 'goodbye' or 'exit'. To ask a question, end your statement with '?'. Ex: 'Where you are?'. Available question types: [Statement, How, What, When, Where, Why, Will] Available verbs: [Be] |
Use | Use u Read |
Use an item or your surroundings Use <item> - Interact with an item or thingUse <item> on <thing> - Use an item on a thing. |
Command | Aliases | Details |
---|---|---|
Bag | Bag b backpack |
View and manage your inventory. Bag - list items in your inventory.Bag <thing> - list items in the thing's inventory, if possible. |
Drop | Drop Place |
Drop an item from your inventory onto the ground. Drop <item> - Drop an item an item from your inventory.Place <item> at <vector> - Place the item at a specific place. |
Equip | Equip | Equip an item from your inventory. Equip <item> - Equip an itemEquip <item> to <body part> - Equip an item to a specific body part (ex: left hand). XEquip <item> to <body part> f - Equip an item even if that means unequipping what's already equipped there. X |
Equipped | Equipped | View what you currently have equipped Equipped - View what you currently have equipped |
Hold | Hold Grab |
Hold an item. Hold <item> - Hold an item in an open hand.Hold <item> in <hand> - Hold an item in a specific hand.To hold an item it must be small enough and your hand must be free. |
Put | Put Give place store |
Put an item from your inventory into another container. Put <item> in <thing> - Place an item from your inventory into another container. |
Take | Take pickup p get add |
Add an item to your inventory. Take <item> - take an item.Take <item> from <thing> - take item from thing's inventory, if possible.Take all from <thing> - take everything you can from thing's inventory, if possible. |
UnEquip | UnEquip | UnEquip an item you're wearing UnEquip <item> - UnEquip an itemUnEquip <body part> - UnEquip any items worn on a specific body part (ex: left hand) X |
Command | Aliases | Details |
---|---|---|
Alias | Alias al |
Manage shortcuts for commands. Alias - list existing aliases.Alias create <word> <meaning> - from now on typing <word> will be the same as typing <meaning>.Alias delete <word> - remove that alias.Hint: When creating a command you can use a single & to pipe multiple commands together. The single & will be replaced by && when the command is used. |
Be | Be Play Who |
Be a different character that you have unlocked. Be ls - List characters in the current gameBe <name> - Play as a specific character.Note that this doesn't work on servers. To change your server character disconnect and reconnect as that player |
Commands | Commands | Commands: Commands <Group> <Command> - Execute a command. Commands: Commands <Group> <Command> - Execute a command. |
Connect | Connect Connection |
Connect to a remote server. Connect - View your current connection information.Connect <playerName> <host> *<port> - Connect to a given host and port. Defaults to localhost and 8080If the playerName matches no players on the server, a new one will be created |
Create | Create | Create a new character Create <name> - Create a new character. |
Disconnect | Disconnect | Disconnect from a remote server. Disconnect - Disconnect from a remote server. |
Exit | Exit Quit qqq |
Exit the program. Exit - Exit the program. |
Help | Help h |
Help: Help All - Return general help Help Commands - Return a list of other types of commands that can be called. Help Commands extended - Return a list of commands and all their aliases. Help <Command Group> - Return the list of commands within a group of commands Help <Command> - Return the manual for that command Notes: Names in brackets are params. EX: 'Travel <location>' should be typed as 'Travel Kanbara' Words that start with a * are optional Commands that end with X are not yet implemented Help: Help All - Return general helpHelp Commands - Return a list of other types of commands that can be called.Help Commands extended - Return a list of commands and all their aliases.Help <Command Group> - Return the list of commands within a group of commandsHelp <Command> - Return the manual for that commandNotes: Names in brackets are params. EX: 'Travel ' should be typed as 'Travel Kanbara' Words that start with a * are optional Commands that end with X are not yet implemented |
Load | Load lo |
Load your game. Load - Load your game.Load ls - List games (which contain a world and character saves)Load <name> - Load a game (which contains a world and character saves). |
New | New ng |
Create a new game. New <name> - Create a new game with a specific name |
Redo | Redo Repeat r |
Redo your last command. Redo: Redo your last command. |
Save | Save sa |
Save your game. Save - Save your gameSave <name> - Save with a specific save name. X |
Command | Aliases | Details |
---|---|---|
Approach | Approach forward advance app |
Move closer to the thing. Approach <thing> - Move to the thing.Approach <thing> by <amount> - Move closer to the thing by a certain amount. |
Climb | Climb cl scale descend |
Climb over obstacles Climb <part> of <thing> - Climb (onto) the thingClimb <direction> - Continue climbing in <direction>Climb to <part> - Climb to <part>Climb s - The s flag silences travel, meaning a minimum amount of output |
Direction | Direction NORTH n SOUTH s WEST w EAST e NORTH_WEST nw NORTH_EAST ne SOUTH_WEST sw SOUTH_EAST se ABOVE a BELOW d NONE none |
Move to the nearest location in the specified direction. <direction> - Start moving to the nearest location in that direction, if it exists.<direction> s - The s flag silences travel, meaning a minimum amount of output |
Dismount | Dismount dis |
Stop climbing (only at top or bottom of obstacle) Dismount - Stop climbing (only at top or bottom of obstacle) |
Jump | Jump j |
Jump over obstacles or down to a lower area. Jump <obstacle> - Jump over an obstacle. XJump - Jump down to the location below, possibly taking damage. |
Move | Move mv walk run |
Move within locations. Move to 0,1,0 - Move to a specific place within a location.Move to <thing> - Move to a thing within a location.Move <distance> towards <direction> - Move a set distance in a direction. |
Retreat | Retreat backward back |
Move further from the thing. Retreat from <thing> - Move away from the thing.Retreat from <thing> by <amount> - Move away from the thing by the amount. |
Route | Route rr |
View your current Route. Route - View your current route.Route *<location> - Find a route to <location>.Routes are used with the Move command. |
Travel | Travel t go cd |
Travel to different locations. Travel to <location> - Start traveling to a location, if a route can be found.Travel - Continue traveling to a goal location.Travel s - The s flag silences travel, meaning a minimum amount of outputTo view a route, see the Route command |