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refactor(OpenGL/Texture): use named parameters #3224
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FYI @sedghi |
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Looks great! |
sankhesh
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LGTM
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finetjul
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LGTM
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The create* methods have enough parameters to warrant using named parameters. BREAKING CHANGE: the create* methods now use named parameters rather than positional parameters.
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🎉 This PR is included in version 34.0.0 🎉 The release is available on: Your semantic-release bot 📦🚀 |
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Context
The create* methods have enough parameters to warrant using named parameters.
Closes #3222
Results
create*methods now use named parametersChanges
PR and Code Checklist
npm run reformatto have correctly formatted codeTesting