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@f2069 f2069 commented Aug 26, 2025

Spaces in links removed after the 4.6.10 release.

@FirstGearGames
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Added in 4.6.13, thanks you!

@FirstGearGames FirstGearGames merged commit c8fab06 into FirstGearGames:main Sep 28, 2025
FirstGearGames pushed a commit that referenced this pull request Sep 28, 2025
- Fixed scenes unloading on host when other clients were still loading the scene.
- Fixed NetworkTransform incorrectly marking very small movements as sent #930.
- Fixed NetworkTrafficStatistics NullReferenceException affecting users perhaps with invalid Library caches #963.
- Fixed predicted spawning Ids being added twice for clientHost #933.
- Fixed IsKinematic not being applied from RigidbodyState/2D #960
- Fixed codegen failing prediction method generation related to assembly definitions #962.
- Fixed space introduced within links in commented code #964.
- Added PredictionManager.ReduceReconcilesWithFramerate.
- Added PredictoinManager.MinimumClientReconcileFramerate.
- Added detection for duplicate DefaultPrefabObject collections.
- Added implicit operator for NetworkBahviour to NetworkObjet #967.
FirstGearGames pushed a commit that referenced this pull request Sep 28, 2025
- Fixed scenes unloading on host when other clients were still loading the scene.
- Fixed NetworkTransform incorrectly marking very small movements as sent #930.
- Fixed NetworkTrafficStatistics NullReferenceException affecting users perhaps with invalid Library caches #963.
- Fixed predicted spawning Ids being added twice for clientHost #933.
- Fixed IsKinematic not being applied from RigidbodyState/2D #960
- Fixed codegen failing prediction method generation related to assembly definitions #962.
- Fixed space introduced within links in commented code #964.
- Added PredictionManager.ReduceReconcilesWithFramerate.
- Added PredictoinManager.MinimumClientReconcileFramerate.
- Added detection for duplicate DefaultPrefabObject collections.
- Added implicit operator for NetworkBahviour to NetworkObjet #967.
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2 participants