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Nintendo Switch Modding
Nintendo Switch modding has not been updated for the latest version of the game. See older revisions of this page if you still have a copy from before Chapter 9.
Home
Contributing
FAQ
Useful Links
Your First Custom Map
Your First Texture Pack
Mod Setup
Custom Maps
Texture Packs
Uploading Mods
Generated Dialog Keys
Reference Code Mod🔗
Vanilla Audio IDs
Character Portraits
Mod Structure
Debug Mode
Command Line Arguments
Environment Variables
Install Issues
Common Crashes
Latency Guide
everest.yaml Setup
Mapping FAQ
Map Metadata
Vanilla Metadata Reference
Adding Custom Dialogue
Overworld Customisation
Entity & Trigger Documentation
Custom Entity List🔗
Camera
Ahorn Scripts
Custom Tilesets
Tileset Format Reference
Stylegrounds
Reskinning Entities
Skinmods
Decal Registry
Chapter Complete Screen
Custom Portraits
Adding Custom Audio
Advanced Custom Audio
Code Mod Setup
Making Code Mods
Mod Settings
Everest Events
Understanding Input
Logging
Cross-Mod Functionality
Recommended Practices
Core Migration Guide
Lönn Integration🔗
Custom Events
Adding Sprites
Adding Preexisting Audio