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What is the problem this feature/enhancement solves?
I always get frustrated when CP hands over directly to AD after collection and 4 times out of 5 AD doesn't manage to leave the field without getting stuck in front of a bale or driving over one and then getting stuck.
Describe the solution you'd like
As in combine mode, CP should first drive over the target position point to the specified point before transferring to AD.
This ensures that the bale collector also leaves the field before AD takes over.
I tested it with a tractor and trailer on a field with 600 bales.
The combination always reached the specified target point from 5 different positions in the field.
Describe alternatives you've considered
The alternative would be AD but only with permanent manual intervention.
On a server, it is very frustrating when you enter the game after two hours and realize that a trailer has just been loaded and AD is standing in front of a bale.
Switching off collision detection for AD is not the best solution.
Thank you very much!
The text was updated successfully, but these errors were encountered:
- Towed dewulff harvester, that constantly need an unloader, are now calling an unloader. (last improvement for #2972 )
- Hawe SUW 5000 is now working correctly as an overloader wagon. #3198
- Bale collecting use the same return to target before hand over to AD like combine unloader. #3247
- Pathfinder improvements and fixes for #3242
- Fix for #3265
- Fix for #3273
- Shovel position is slightly tilted down and finer hight adjustment (0.05 steps). This should help with some silage silos are not getting empty.
Known Issue:
Job selecting is still bugged in MP ( #3233 ) and will get a new Release as soon as we have a fix for it.
We just don't want you to wait longer for the other fixes so we push this one for now.
What is the problem this feature/enhancement solves?
I always get frustrated when CP hands over directly to AD after collection and 4 times out of 5 AD doesn't manage to leave the field without getting stuck in front of a bale or driving over one and then getting stuck.
Describe the solution you'd like
As in combine mode, CP should first drive over the target position point to the specified point before transferring to AD.
This ensures that the bale collector also leaves the field before AD takes over.
I tested it with a tractor and trailer on a field with 600 bales.
The combination always reached the specified target point from 5 different positions in the field.
Describe alternatives you've considered
The alternative would be AD but only with permanent manual intervention.
On a server, it is very frustrating when you enter the game after two hours and realize that a trailer has just been loaded and AD is standing in front of a bale.
Switching off collision detection for AD is not the best solution.
Thank you very much!
The text was updated successfully, but these errors were encountered: