New enchantment value: AVOID_FRIENDRY_FIRE
#69500
Merged
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Summary
None
Purpose of change
This game manages the line of fire on a tile-by-tile basis, making it easy for friendly fire to occur.
I think that adding CBM and mutations that avoid friendly fire can motivate players to take on challenges.
Describe the solution
Add new enchantment value:
AVOID_FRIENDRY_FIRE
. Setting it to 0.5 gives half a chance to avoid friendly fire, and setting it to 1.0 allows the character to attack enemies beyond their allies without causing friendly fire.Describe alternatives you've considered
I think it would be better to introduce actual use cases along with the features, but I wasn't sure which section (or MOD) would be appropriate to introduce them.
Testing
I made the following items and equipped them to characters, and confirmed that friendly fire would not occur even if allies were in the line of fire.
Additional context