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Issues list

wp_skill makes you avoid bad weakpoint astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#78797 opened Dec 27, 2024 by osuphobia Loading…
Zombified humans are still humans astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#78796 opened Dec 27, 2024 by RenechCDDA Loading…
Add the menorah and small candles to put in it astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#78795 opened Dec 27, 2024 by Standing-Storm Loading…
Even more sigint-related fixes astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world json-styled JSON lint passed, label assigned by github actions
#78794 opened Dec 27, 2024 by RenechCDDA Draft
typified stuff astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Mechanics: Weather Rain, snow, portal storms and non-temperature environment Melee Melee weapons, tactics, techniques, reach attack Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership Vehicles Vehicles, parts, mechanics & interactions
#78793 opened Dec 27, 2024 by PatrikLundell Loading…
Don't truncate allergy vitamins out of existence astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#78792 opened Dec 27, 2024 by RenechCDDA Loading…
Sigint and whatnot revert astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#78791 opened Dec 27, 2024 by ZhilkinSerg Loading…
Fix EOC vitamin evaluation for items astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#78790 opened Dec 27, 2024 by RenechCDDA Loading…
Make clang-tidy diagnostics on windows a tad more manageable astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style json-styled JSON lint passed, label assigned by github actions
#78787 opened Dec 27, 2024 by moxian Loading…
fix: color tags texts drawn in item info astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#78784 opened Dec 27, 2024 by Brambor Loading…
2
2
[Magiclysm] Add the aenor, a giant heron riding mount astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#78782 opened Dec 27, 2024 by Standing-Storm Loading…
[DinoMod] fix zombie evolution pluralization astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#78778 opened Dec 26, 2024 by LyleSY Loading…
[Innawoods] Fixes trails spawning manmade stuff astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Innawood 🌲 Anything to do with Innawood mod
#78777 opened Dec 26, 2024 by Maarifrah Loading…
[ Xedra Evolved ] Vampire cure is broken once again (need working suggestions) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78774 opened Dec 26, 2024 by Maleclypse Loading…
Add imgui demo to the debug menu astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#78771 opened Dec 26, 2024 by moxian Loading…
Selkies - Set up all of their skin effects. astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78766 opened Dec 25, 2024 by CwasCard Draft
3 of 4 tasks
Crafting nest category and name corrections astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#78757 opened Dec 24, 2024 by Maarifrah Loading…
Fixedbatteryrecipes astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Battery / UPS Electric power management Items: Gunmod / Toolmod Weapon and tool attachments, and add-ons [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Innawood 🌲 Anything to do with Innawood mod new contributor
#78752 opened Dec 24, 2024 by kekwlboy12469 Loading…
Fix compact aim window astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#78750 opened Dec 24, 2024 by Kilvoctu Loading…
Set disassembly range to PICKUP_RANGE: 6 astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#78748 opened Dec 23, 2024 by Brambor Draft
1 of 2 tasks
Prevents allied NPCs from fleeing from the player and turning hostile astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions new contributor NPC / Factions NPCs, AI, Speech, Factions, Ownership
#78747 opened Dec 23, 2024 by Balthasar-eu Loading…
Make monsters being able to evaluate enchantment conditions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells
#78745 opened Dec 23, 2024 by GuardianDll Loading…
Fire action accounts for all kinds of shoulder straps astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#78744 opened Dec 23, 2024 by andrewhr Loading…
Match ImGui inherit_base_colors astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#78740 opened Dec 23, 2024 by alef Loading…
Disassembly menu: highlight filtered components, show distant items, always show required components astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#78737 opened Dec 23, 2024 by Brambor Draft
2 tasks
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