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wp_skill makes you avoid bad weakpoint
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
#78797
opened Dec 27, 2024 by
osuphobia
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Zombified humans are still humans
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
#78796
opened Dec 27, 2024 by
RenechCDDA
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Add the menorah and small candles to put in it
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#78795
opened Dec 27, 2024 by
Standing-Storm
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Even more sigint-related fixes
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Character / World Generation
Issues and enhancements concerning stages of creating a character or a world
json-styled
JSON lint passed, label assigned by github actions
#78794
opened Dec 27, 2024 by
RenechCDDA
•
Draft
typified stuff
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Info / User Interface
Game - player communication, menus, etc.
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
Melee
Melee weapons, tactics, techniques, reach attack
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Vehicles
Vehicles, parts, mechanics & interactions
#78793
opened Dec 27, 2024 by
PatrikLundell
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Don't truncate allergy vitamins out of existence
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#78792
opened Dec 27, 2024 by
RenechCDDA
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Sigint and whatnot revert
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#78791
opened Dec 27, 2024 by
ZhilkinSerg
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Fix EOC vitamin evaluation for items
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#78790
opened Dec 27, 2024 by
RenechCDDA
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Make clang-tidy diagnostics on windows a tad more manageable
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
json-styled
JSON lint passed, label assigned by github actions
#78787
opened Dec 27, 2024 by
moxian
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fix: color tags texts drawn in item info
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#78784
opened Dec 27, 2024 by
Brambor
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[Magiclysm] Add the aenor, a giant heron riding mount
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Items: Food / Vitamins
Comestibles and drinks
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#78782
opened Dec 27, 2024 by
Standing-Storm
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[DinoMod] fix zombie evolution pluralization
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
#78778
opened Dec 26, 2024 by
LyleSY
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[Innawoods] Fixes trails spawning manmade stuff
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Innawood 🌲
Anything to do with Innawood mod
#78777
opened Dec 26, 2024 by
Maarifrah
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[ Xedra Evolved ] Vampire cure is broken once again (need working suggestions)
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#78774
opened Dec 26, 2024 by
Maleclypse
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Add imgui demo to the debug menu
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#78771
opened Dec 26, 2024 by
moxian
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Selkies - Set up all of their skin effects.
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Crafting nest category and name corrections
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#78757
opened Dec 24, 2024 by
Maarifrah
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Fixedbatteryrecipes
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items: Battery / UPS
Electric power management
Items: Gunmod / Toolmod
Weapon and tool attachments, and add-ons
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Innawood 🌲
Anything to do with Innawood mod
new contributor
#78752
opened Dec 24, 2024 by
kekwlboy12469
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Fix compact aim window
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#78750
opened Dec 24, 2024 by
Kilvoctu
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Set disassembly range to PICKUP_RANGE: 6
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
Prevents allied NPCs from fleeing from the player and turning hostile
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
new contributor
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#78747
opened Dec 23, 2024 by
Balthasar-eu
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Make monsters being able to evaluate enchantment conditions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
#78745
opened Dec 23, 2024 by
GuardianDll
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Fire action accounts for all kinds of shoulder straps
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#78744
opened Dec 23, 2024 by
andrewhr
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Match ImGui astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
inherit_base_colors
astyled
#78740
opened Dec 23, 2024 by
alef
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Disassembly menu: highlight filtered components, show distant items, always show required components
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
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