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This repository accompanies the position paper "Quo Vadis, World Modeling? Towards Interactive World Proxies for Continually Improving Agents," and curates the works it reviews. The survey argues for a shift from a World Model that passively predicts the next physical state toward an Agent-Centric World Proxy: an environment-grounded interface that returns the information transition an agent needs (a future state, rendered view, execution result, retrieved memory or skill, or verdict on a plan) to plan, learn, and continually improve.
The taxonomy has two orthogonal axes:
Six proxy functions (what feedback the proxy returns): Dynamics, Spatial, Execution, Memory / Experience, Skill, and Reward / Verification.
Three empowerment levels (how the proxy improves the agent): L1 inference-time guidance, L2 training-time optimization, and L3 Agent-Proxy co-evolution.
Call for Contributions
Agentic world modeling moves fast, and the boundary between a passive world model and an agent-facing world proxy is still being drawn. This list aims to be a living, community-maintained map of that space, and contributions of new work or corrections are very welcome.
To contribute, open an issue or a pull request:
Where: add each entry to the section matching its proxy function (or the closest one), and keep every table in chronological order.
Format: follow the existing row layout: a short model name in Model (or - if none), the title with an arXiv badge in Paper, and the abbreviated venue with year in Venue.
Verify: check the title, authors, arXiv ID, and venue against the primary source before adding, and prefer the formally published version whenever one exists.
Fix: corrections to venues, broken links, or mis-categorized entries are equally welcome; flag them in an issue or fix them directly in a pull request.
Foundations: state-transition world models and model-based RL that predict the next physical state given a state and an action.
Model
Paper
Venue
-
Dyna, an integrated architecture for learning, planning, and reacting
SIGART 1991
-
Recurrent World Models Facilitate Policy Evolution
NeurIPS 2018
-
When to Trust Your Model: Model-Based Policy Optimization
NeurIPS 2019
-
Dream to Control: Learning Behaviors by Latent Imagination
ICLR 2020
-
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Nature 2020
-
A Path Towards Autonomous Machine Intelligence
OpenReview preprint 2022
-
Model-Based Reinforcement Learning: A Survey
FTML 2023
-
Mastering diverse control tasks through world models
Nature 2025
Continual Improvement & Interaction Cost
Why real-environment interaction alone cannot carry continual improvement: cost, safety, latency, and the need for scalable feedback.
Model
Paper
Venue
MuJoCo
MuJoCo: A Physics Engine for Model-Based Control
IROS 2012
-
Isaac Gym: High Performance GPU-Based Physics Simulation for Robot Learning
NeurIPS 2021
DayDreamer
DayDreamer: World Models for Physical Robot Learning
CoRL 2023
CodeIt
CodeIt: Self-Improving Language Models with Prioritized Hindsight Replay
ICML 2024
Voyager
Voyager: An Open-Ended Embodied Agent with Large Language Models
TMLR 2024
OSWorld
OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments
NeurIPS 2024
WebArena
WebArena: A Realistic Web Environment for Building Autonomous Agents
ICLR 2024
CASCADE
CASCADE: Cumulative Agentic Skill Creation through Autonomous Development and Evolution
arXiv 2025
-
Continual Learning and Catastrophic Forgetting
Learning and Memory: A Comprehensive Reference 2025
-
Agent Learning via Early Experience
ICML 2026
The Six Proxy Functions
Each proxy function answers a different question for the agent, but all return agent-usable feedback.
Dynamics Proxy
How would the environment change if the agent executed a given action? Video, driving, game, and model-based dynamics predictors.
Model
Paper
Venue
-
Learning Latent Dynamics for Planning from Pixels
ICML 2019
FitVid
FitVid: Overfitting in Pixel-Level Video Prediction
arXiv 2021
VideoGPT
VideoGPT: Video Generation using VQ-VAE and Transformers
arXiv 2021
-
Video Diffusion Models
NeurIPS 2022
-
Diffusion Models for Video Prediction and Infilling
TMLR 2022
MCVD
MCVD: Masked Conditional Video Diffusion for Prediction, Generation, and Interpolation
NeurIPS 2022
GAIA-1
GAIA-1: A Generative World Model for Autonomous Driving
arXiv 2023
-
Transformers Are Sample-Efficient World Models
ICLR 2023
STORM
STORM: Efficient Stochastic Transformer based World Models for Reinforcement Learning
NeurIPS 2023
-
Diffusion for World Modeling: Visual Details Matter in Atari
NeurIPS 2024
-
Video generation models as world simulators
2024
Genie
Genie: Generative Interactive Environments
ICML 2024
Vista
Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability
NeurIPS 2024
TD-MPC2
TD-MPC2: Scalable, Robust World Models for Continuous Control
ICLR 2024
RoboCasa
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
RSS 2024
DriveDreamer
DriveDreamer: Towards Real-World-Driven World Models for Autonomous Driving
ECCV 2024
iVideoGPT
iVideoGPT: Interactive VideoGPTs are Scalable World Models
NeurIPS 2024
-
Learning Interactive Real-World Simulators
ICLR 2024
DynamicCity
DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes
ICLR 2025
GameGen-X
GameGen-X: Interactive Open-world Game Video Generation
ICLR 2025
-
Genie 3: A New Frontier for World Models
2025
-
Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight
arXiv 2025
-
World Modelling Improves Language Model Agents
arXiv 2025
MineWorld
MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft
arXiv 2025
MobileWorldBench
MobileWorldBench: Towards Semantic World Modeling For Mobile Agents
arXiv 2025
-
World Model on Million-Length Video And Language With Blockwise RingAttention
ICLR 2025
Vision
Vision-Centric 4D Occupancy Forecasting and Planning via Implicit Residual World Models
arXiv 2025
-
V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning
arXiv 2025
-
Diffusion Models Are Real-Time Game Engines
ICLR 2025
Marble
Marble: A Multimodal World Model
2025
-
Driving in the occupancy world: Vision-centric 4d occupancy forecasting and planning via world models for autonomous driving
AAAI 2025
Matrix-Game
Matrix-Game: Interactive World Foundation Model
arXiv 2025
Language
Language-Conditioned World Modeling for Visual Navigation
arXiv 2026
-
Advancing Open-source World Models
arXiv 2026
NavThinker
NavThinker: Action-Conditioned World Models for Coupled Prediction and Planning in Social Navigation
arXiv 2026
LiDARCrafter
LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences
AAAI 2026
Self
Self-Execution Simulation Improves Coding Models
arXiv 2026
-
Is Your Driving World Model an All-Around Player?
CVPR 2026
U4D
U4D: Uncertainty-Aware 4D World Modeling from LiDAR Sequences
CVPR 2026
AD-R1
AD-R1: Closed-Loop Reinforcement Learning for End-to-End Autonomous Driving with Impartial World Models
CVPR 2026
SPIRAL
SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents
arXiv 2026
Spatial Proxy
What would the agent observe from another viewpoint or position? NeRF/Gaussian rendering, 3D/4D reconstruction and generation, and visual imagination for navigation.
Model
Paper
Venue
NeRF
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
ECCV 2020
Mip-NeRF
Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields
SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections
TPAMI 2023
SceneScape
SceneScape: Text-Driven Consistent Scene Generation
NeurIPS 2023
Text2Room
Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Models
ICCV 2023
VoxPoser
VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models
CoRL 2023
-
3D Gaussian Splatting for Real-Time Radiance Field Rendering
TOG 2023
Nerfstudio
Nerfstudio: A Modular Framework for Neural Radiance Field Development
SIGGRAPH Asia 2023
-
A Survey on 3D Gaussian Splatting
CSUR 2024
-
3D Gaussian as a New Era: A Survey
TVCG 2024
-
Grounding Image Matching in 3D with MASt3R
ECCV 2024
DreamScene
DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling
ECCV 2024
Scaffold-GS
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
CVPR 2024
Dreamforge
Dreamforge: Motion-aware autoregressive video generation for multi-view driving scenes
arXiv 2024
DriveWorld
DriveWorld: 4D Pre-trained Scene Understanding via World Models for Autonomous Driving
CVPR 2024
DimensionX
DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion
arXiv 2024
ManiSkill3
ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI
arXiv 2024
DUSt3R
DUSt3R: Geometric 3D Vision Made Easy
CVPR 2024
-
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
CVPR 2024
CityDreamer
CityDreamer: Compositional Generative Model of Unbounded 3D Cities
CVPR 2024
Mip-Splatting
Mip-Splatting: Alias-Free 3D Gaussian Splatting
CVPR 2024
Text2NeRF
Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fields
TVCG 2024
Copilot4D
Copilot4D: Learning Unsupervised World Models for Autonomous Driving via Discrete Diffusion
ICLR 2024
OccWorld
OccWorld: Learning a 3D Occupancy World Model for Autonomous Driving
ECCV 2024
ReCamMaster
ReCamMaster: Camera-Controlled Generative Rendering from A Single Video
arXiv 2025
-
Navigation world models
CVPR 2025
PhysX-Anything
PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image
arXiv 2025
GAF
GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation
arXiv 2025
ParticleFormer
ParticleFormer: A 3D Point Cloud World Model for Multi-Object, Multi-Material Robotic Manipulation
arXiv 2025
-
3D and 4D World Modeling: A Survey
arXiv 2025
GWM
GWM: Towards Scalable Gaussian World Models for Robotic Manipulation
ICCV 2025
MindCube
MindCube: Spatial Mental Modeling from Limited Views
arXiv 2025
GAIA-2
GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Driving
arXiv 2025
-
3D Reconstruction with Spatial Memory
3DV 2025
-
Continuous 3D Perception Model with Persistent State
arXiv 2025
Fast3R
Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass
arXiv 2025
WonderWorld
WonderWorld: Interactive 3D Scene Generation from a Single Image
CVPR 2025
-
How to Enable LLM with 3D Capacity? A Survey of Spatial Reasoning in LLM
IJCAI 2025
-
Occupancy World Model for Robots
arXiv 2025
TesserAct
TesserAct: Learning 4D Embodied World Models
arXiv 2025
Aether
Aether: Geometric-Aware Unified World Modeling
ICCV 2025
OccuBench
OccuBench: Evaluating AI Agents on Real-World Professional Tasks via Language World Models
arXiv 2026
PointWorld
PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation
arXiv 2026
CounterScene
CounterScene: Counterfactual Causal Reasoning in Generative World Models for Safety-Critical Closed-Loop Evaluation
arXiv 2026
MVISTA-4D
MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation
arXiv 2026
X-scene
X-scene: Large-scale driving scene generation with high fidelity and flexible controllability
NeurIPS 2026
Code2World
Code2World: A GUI World Model via Renderable Code Generation
arXiv 2026
Execution Proxy
What would the digital environment return after an operation? Web, GUI, code, shell, and API/tool execution predictors.
Model
Paper
Venue
RT-2
RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control
CoRL 2023
-
Code as Policies: Language Model Programs for Embodied Control
ICRA 2023
Toolformer
Toolformer: Language Models Can Teach Themselves to Use Tools
NeurIPS 2023
-
Generating Code World Models with Large Language Models Guided by Monte Carlo Tree Search
NeurIPS 2024
AgentBench
AgentBench: Evaluating LLMs as Agents
ICLR 2024
-
WorldCoder, a Model-Based LLM Agent: Building World Models by Writing Code and Interacting with the Environment
NeurIPS 2024
Math-Shepherd
Math-Shepherd: Verify and Reinforce LLMs Step-by-Step without Human Annotations
ACL 2024
-
Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigation
ICLR 2025
CWM
CWM: An Open-Weights LLM for Research on Code Generation with World Models
arXiv 2025
-
Web World Models
arXiv 2025
WebSynthesis
WebSynthesis: World-Model-Guided MCTS for Efficient WebUI-Trajectory Synthesis
arXiv 2025
-
Is Your LLM Secretly a World Model of the Internet? Model-Based Planning for Web Agents
TMLR 2025
MegaSaM
MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videos
CVPR 2025
ToolSandbox
ToolSandbox: A Stateful, Conversational, Interactive Evaluation Benchmark for LLM Tool Use Capabilities
NAACL 2025
ViMo
ViMo: A Generative Visual GUI World Model for App Agents
arXiv 2025
-
Cosmos World Foundation Model Platform for Physical AI
arXiv 2025
GTM
GTM: Simulating the World of Tools for AI Agents
arXiv 2025
-
The Role of World Models in Shaping Autonomous Driving: A Comprehensive Survey
arXiv 2025
GameFactory
GameFactory: Creating New Games with Generative Interactive Videos
ICCV 2025
ComAct
ComAct: Reframing Professional Software Manipulation via COM-as-Action Paradigm
arXiv 2026
MobileDreamer
MobileDreamer: Generative Sketch World Model for GUI Agent
arXiv 2026
Computer
Computer-Using World Model
arXiv 2026
MCP-Cosmos
MCP-Cosmos: World Model-Augmented Agents for Complex Task Execution in MCP Environments
arXiv 2026
-
Generative Visual Code Mobile World Models
arXiv 2026
IterCAD
IterCAD: An Iterative Multimodal Agent for Visually-Grounded CAD Generation and Editing
arXiv 2026
-
Debugging Code World Models
arXiv 2026
NeuralOS
NeuralOS: Towards Simulating Operating Systems via Neural Generative Models
ICLR 2026
World-Model
World-Model-Augmented Web Agents with Action Correction
arXiv 2026
WebWorld
WebWorld: A Large-Scale World Model for Web Agent Training
arXiv 2026
Memory, Experience & Skill Proxy
What prior experience, constraints, or reusable skills does the agent need now? Store-retrieve memory systems and reusable skill/behavior libraries.
Model
Paper
Venue
-
Reasoning with Language Model is Planning with World Model
EMNLP 2023
-
Generative Agents: Interactive Simulacra of Human Behavior
UIST 2023
-
Cognitive Architectures for Language Agents
TMLR 2024
Vismem
Vismem: Latent vision memory unlocks potential of vision-language models
arXiv 2025
MemHarness
MemHarness: Memory Is Reconstructed, Not Replayed
arXiv 2026
Reward / Verification Proxy
Is the agent's behavior correct, safe, and feasible, and how should it improve? Reward models, verifiers, critics, preference models, and LLM-as-judge.
Model
Paper
Venue
-
Deep Reinforcement Learning from Human Preferences
NeurIPS 2017
Fine
Fine-Tuning Language Models from Human Preferences
arXiv 2019
-
Training Verifiers to Solve Math Word Problems
arXiv 2021
-
Direct Preference Optimization: Your Language Model is Secretly a Reward Model
NeurIPS 2023
-
Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena
NeurIPS 2023
-
A General Theoretical Paradigm to Understand Learning from Human Preferences
AISTATS 2024
-
A Survey on LLM-as-a-Judge
arXiv 2024
ORPO
ORPO: Monolithic Preference Optimization without Reference Model
EMNLP 2024
-
Let's Verify Step by Step
ICLR 2024
-
LLM Critics Help Catch LLM Bugs
arXiv 2024
SimPO
SimPO: Simple Preference Optimization with a Reference-Free Reward
NeurIPS 2024
WorldSimBench
WorldSimBench: Towards Video Generation Models as World Simulators
arXiv 2024
WorldModelBench
WorldModelBench: Judging Video Generation Models As World Models
arXiv 2025
Computer
Computer-Use Agents as Judges for Generative User Interface
arXiv 2025
Critic-V
Critic-V: VLM Critics Help Catch VLM Errors in Multimodal Reasoning
CVPR 2025
Empowerment Levels (L1 / L2 / L3)
How proxies empower agents: L1 inference-time guidance (advise a frozen agent), L2 training-time optimization (generate experience/signal to train the agent), and L3 Agent-Proxy co-evolution (both improve each other in a loop).
Model
Paper
Venue
-
Scaling Agent Learning via Experience Synthesis
arXiv 2025
RAGEN
RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning
arXiv 2025
VAGEN
VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents
NeurIPS 2025
WebEvolver
WebEvolver: Enhancing Web Agent Self-Improvement with Coevolving World Model
EMNLP 2025
-
Aligning Agentic World Models via Knowledgeable Experience Learning
arXiv 2026
-
Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning
ICML 2026
SearchGym
SearchGym: Bootstrapping Real-World Search Agents via Cost-Effective and High-Fidelity Environment Simulation
arXiv 2026
Evaluation, Fidelity & Safety
Benchmarks and metrics for world models, fidelity and calibration limits, and the safety/attack surface of proxy-driven learning.
Model
Paper
Venue
G-Eval
G-Eval: NLG Evaluation using GPT-4 with Better Human Alignment
EMNLP 2023
Length
Length-Controlled AlpacaEval: A Simple Way to Debias Automatic Evaluators
COLM 2024
Prometheus
Prometheus: Inducing Fine-Grained Evaluation Capability in Language Models
ICLR 2024
BEHAVIOR-1K
BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation
arXiv 2024
-
Evaluating the World Model Implicit in a Generative Model
NeurIPS 2024
-
World Models: The Safety Perspective
arXiv 2024
-
Understanding World or Predicting Future? A Comprehensive Survey of World Models
CSUR 2025
-
How Far is Video Generation from World Model: A Physical Law Perspective
ICML 2025
-
When World Models Dream Wrong: Physical-Conditioned Adversarial Attacks against World Models
arXiv 2026
-
Safety in Embodied AI: A Survey of Risks, Attacks, and Defenses
arXiv 2026
JailWAM
JailWAM: Jailbreaking World Action Models in Robot Control
arXiv 2026
-
Current Agents Fail to Leverage World Model as Tool for Foresight
arXiv 2026
CtrlAttack
CtrlAttack: A Unified Attack on World-Model Control in Diffusion Models
arXiv 2026
SafeDream
SafeDream: Safety World Model for Proactive Early Jailbreak Detection
arXiv 2026
Surveys & Related Work
Related surveys and the paper's core position statements.
Model
Paper
Venue
-
Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyond
arXiv 2024
-
A Survey of World Models for Autonomous Driving
arXiv 2025
-
A Comprehensive Survey on World Models for Embodied AI
arXiv 2025
-
Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond
arXiv 2026
Additional References
Further supporting works cited in the survey.
Model
Paper
Venue
-
Proximal Policy Optimization Algorithms
arXiv 2017
Habitat
Habitat: A Platform for Embodied AI Research
ICCV 2019
-
Model-Based Reinforcement Learning for Atari
ICLR 2020
-
Learning to Summarize from Human Feedback
NeurIPS 2020
-
Transporter Networks: Rearranging the Visual World for Robotic Manipulation
CoRL 2020
CLIPort
CLIPort: What and Where Pathways for Robotic Manipulation
CoRL 2021
-
Do As I Can, Not As I Say: Grounding Language in Robotic Affordances
CoRL 2022
-
Constitutional AI: Harmlessness from AI Feedback
arXiv 2022
-
Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback
arXiv 2022
TensoRF
TensoRF: Tensorial Radiance Fields
ECCV 2022
-
Inner Monologue: Embodied Reasoning through Planning with Language Models
CoRL 2022
-
Large Language Models are Zero-Shot Reasoners
NeurIPS 2022
-
Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
TOG 2022
-
Training Language Models to Follow Instructions with Human Feedback
NeurIPS 2022
Perceiver-Actor
Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation
CoRL 2022
-
Solving Math Word Problems with Process- and Outcome-Based Feedback
arXiv 2022
Chain-of
Chain-of-Thought Prompting Elicits Reasoning in Large Language Models
NeurIPS 2022
Plenoxels
Plenoxels: Radiance Fields without Neural Networks
CVPR 2022
Self
Self-Supervised Learning from Images with a Joint-Embedding Predictive Architecture
CVPR 2023
RT-1
RT-1: Robotics Transformer for Real-World Control at Scale
RSS 2023
Self-Refine
Self-Refine: Iterative Refinement with Self-Feedback
NeurIPS 2023
MemGPT
MemGPT: Towards LLMs as Operating Systems
arXiv 2023
Reflexion
Reflexion: Language Agents with Verbal Reinforcement Learning
NeurIPS 2023
ReAct
ReAct: Synergizing Reasoning and Acting in Language Models
ICLR 2023
-
Tree of Thoughts: Deliberate Problem Solving with Large Language Models
NeurIPS 2023
RRHF
RRHF: Rank Responses to Align Language Models with Human Feedback without Tears
NeurIPS 2023
KTO
KTO: Model Alignment as Prospect Theoretic Optimization
ICML 2024
SWE-bench
SWE-bench: Can Language Models Resolve Real-World GitHub Issues?
ICLR 2024
Oasis
Oasis: A Universe in a Transformer
2024
-
Agent Planning with World Knowledge Model
NeurIPS 2024
DeepSeekMath
DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models
arXiv 2024
VGGT
VGGT: Visual Geometry Grounded Transformer
arXiv 2025
MonST3R
MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion
ICLR 2025
-
The latent space: Foundation, evolution, mechanism, ability, and outlook
arXiv 2026
Acknowledgements
This list is maintained alongside the survey. Thanks to all contributors and to the authors of the works listed here.
Citation
If you find this work useful, please consider citing:
@article{yang2026worldproxy,
title = {Quo Vadis, World Modeling?},
author = {Yu Yang and Xuemeng Yang and Licheng Wen and Lingdong Kong and Xiaobin Hu and Dongyue Lu and Wei Chow and Xiyan Huang and Yuxiang Feng and Yue Liao and Jianbiao Mei and Daocheng Fu and Rong Wu and Pinlong Cai and Ran Yi and Ying Tai and Jiangning Zhang and Botian Shi and Yong Liu and Shuicheng Yan},
journal = {arXiv preprint arXiv:2608.02713},
year = {2026}
}
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π₯ Quo Vadis, World Modeling? Towards Interactive World Proxies for Continually Improving Agents