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Algorithm DEEP DIVE vers. 2
The Universal RNG Library implements carefully selected algorithms that balance statistical quality, performance, and implementation complexity. Each algorithm occupies a different point in this three-dimensional optimization space.
| Algorithm | Period | Speed | Quality | SIMD Friendly | Use Case |
|---|---|---|---|---|---|
| Xoroshiro128++ | 2^128-1 | ⭐⭐⭐⭐⭐ | ⭐⭐⭐⭐⭐ | ✅ Excellent | Default choice |
| Xoroshiro128+ | 2^128-1 | ⭐⭐⭐⭐⭐ | ⭐⭐⭐⭐ | ✅ Excellent | High-speed scenarios |
| WyRand | 2^64 | ⭐⭐⭐⭐⭐ | ⭐⭐⭐⭐ | ✅ Good | Ultra-fast generation |
| SplitMix64 | 2^64 | ⭐⭐⭐⭐ | ⭐⭐⭐ | Seeding other PRNGs | |
| MT19937-64 | 2^19937-1 | ⭐⭐⭐ | ⭐⭐⭐⭐ | ❌ Poor | Legacy compatibility |
State: (s0, s1) where s0, s1 ∈ {0,1}^64, (s0,s1) ≠ (0,0)
Output: result = rotl(s0 + s1, 17) + s0
Next State:
s1 ^= s0
s0 = rotl(s0, 49) ^ s1 ^ (s1 << 21)
s1 = rotl(s1, 28)
// Perfect for parallel processing - 4 independent streams
struct XoroshiroAVX2State {
__m256i s0; // 4 parallel s0 values
__m256i s1; // 4 parallel s1 values
};
// All operations vectorize beautifully
__m256i next_batch() {
const __m256i result = _mm256_add_epi64(s0, s1);
const __m256i rotated = rotl_epi64(result, 17);
const __m256i output = _mm256_add_epi64(rotated, s0);
// State update also vectorizes perfectly
const __m256i new_s1 = _mm256_xor_si256(s0, s1);
s0 = _mm256_xor_si256(
_mm256_xor_si256(rotl_epi64(s0, 49), new_s1),
_mm256_slli_epi64(new_s1, 21)
);
s1 = rotl_epi64(new_s1, 28);
return output;
}
- Period: 2^128 - 1 (enormous, never repeats in practice)
- Equidistribution: All 64-bit values appear equally often over full period
- Linear Complexity: Approximately 2^64 (excellent for cryptographic applications)
- Correlation: Passes all known statistical tests including BigCrush
Single Generation: 800+ M ops/sec (target)
AVX2 Batch: 1355 M ops/sec (4.2x speedup)
Memory: 16 bytes state per generator
Cache Efficiency: Excellent (small state, regular access pattern)
State: s ∈ {0,1}^64, s ≠ 0
Output: result = multiply_high(s, s ^ 0xA0761D6478BD642F)
Next State: s += 0xA0761D6478BD642F
// Extremely simple yet effective
class WyRand {
uint64_t state;
static constexpr uint64_t increment = 0xA0761D6478BD642FULL;
public:
uint64_t next() noexcept {
state += increment;
return multiply_high(state, state ^ increment);
}
private:
// Key operation: high 64 bits of 128-bit multiplication
static uint64_t multiply_high(uint64_t a, uint64_t b) noexcept {
return static_cast<uint64_t>(
(static_cast<__uint128_t>(a) * b) >> 64
);
}
};
// AVX2 doesn't have 64x64→128 multiply, need to emulate
__m256i wyrand_multiply_high_avx2(__m256i a, __m256i b) {
// Split into 32-bit parts for SIMD multiplication
// More complex than Xoroshiro but still efficient
const __m256i a_lo = _mm256_and_si256(a, _mm256_set1_epi64x(0xFFFFFFFF));
const __m256i a_hi = _mm256_srli_epi64(a, 32);
const __m256i b_lo = _mm256_and_si256(b, _mm256_set1_epi64x(0xFFFFFFFF));
const __m256i b_hi = _mm256_srli_epi64(b, 32);
// Compute partial products and combine
// (Implementation details for 128-bit multiplication emulation)
}
- Single multiplication per output: Minimal computational cost
- No rotations: Avoids complex bit manipulation
- Simple state update: Just an addition
- Good randomness: Despite simplicity, passes statistical tests
State: 312 × 64-bit words (massive 2.4KB state)
Period: 2^19937 - 1 (astronomically large)
Quality: Excellent statistical properties
SIMD: Poor (complex state update, irregular memory access)
Why It's Slow:
- Huge state requires memory bandwidth
- Complex tempering function
- State update involves matrix operations
- Cache-unfriendly access patterns
When to Use:
- Legacy code compatibility
- Applications requiring enormous period
- When statistical quality is paramount over speed
// Maximum speed, excellent quality
auto rng = UniversalRNG::create_batch_generator<64>(Algorithm::Xoroshiro128Plus);
// Use case: Monte Carlo simulations, game engines, scientific computing
// Absolute maximum speed
auto rng = UniversalRNG::create_batch_generator<64>(Algorithm::WyRand);
// Use case: Procedural generation, high-frequency trading, real-time systems
// IMPORTANT: None of these algorithms are cryptographically secure!
// For security purposes, use system random sources:
#ifdef _WIN32
// Use CryptGenRandom on Windows
#else
// Use /dev/urandom on Unix systems
std::random_device secure_rng;
#endif
// Planned: ChaCha20 and AES-CTR implementations for crypto-secure needs
// SplitMix64 is excellent for generating seeds
auto seed_gen = UniversalRNG::Generator<uint64_t, Algorithm::SplitMix64>{master_seed};
// Generate seeds for multiple parallel generators
for (int i = 0; i < num_threads; ++i) {
uint64_t thread_seed = seed_gen.next();
thread_generators[i].seed(thread_seed);
}
The Universal RNG Library algorithms have been tested against:
- TestU01 BigCrush: Industry standard statistical test suite
- PractRand: Modern high-power statistical testing
- NIST Statistical Test Suite: Comprehensive randomness analysis
✅ TestU01 BigCrush: All tests passed
✅ PractRand: >1TB generated without failures
✅ NIST STS: All tests within acceptable ranges
✅ Hamming Weight: Uniform bit distribution
✅ Serial Correlation: No detectable patterns
✅ TestU01 BigCrush: All tests passed
✅ PractRand: >256GB generated without failures
⚠️ Some very long-range correlation tests show minor deviations
✅ NIST STS: All tests within acceptable ranges
- Scientific simulations: Use Xoroshiro128++ for maximum confidence
- Games and graphics: WyRand provides excellent quality for visual applications
- Financial modeling: Xoroshiro128++ recommended for risk analysis
- Cryptography: Neither algorithm - use crypto-secure sources
// Bad: Zero or low-quality initial state
XoroshiroGenerator bad_rng{0}; // All zeros = invalid state!
// Good: High-quality seed from SplitMix64
uint64_t raw_seed = get_seed_from_somewhere();
auto seed_gen = SplitMixGenerator{raw_seed};
XoroshiroGenerator good_rng{seed_gen.next(), seed_gen.next()};
// Skip ahead in sequence without generating intermediate values
auto rng1 = XoroshiroGenerator{12345};
auto rng2 = rng1;
rng2.jump(); // Equivalent to 2^64 calls to next()
// Use for parallel streams
std::vector<XoroshiroGenerator> parallel_rngs;
for (int i = 0; i < num_threads; ++i) {
parallel_rngs.push_back(rng1);
rng1.jump(); // Each thread gets non-overlapping sequence
}
// Minimize cache footprint
struct OptimizedXoroshiro {
uint64_t s0, s1; // 16 bytes total
// Keep hot functions inline
[[gnu::always_inline]]
uint64_t next() noexcept {
// Implementation...
}
};
// Maximize SIMD efficiency
struct BatchXoroshiroAVX2 {
alignas(32) __m256i state[2]; // 64 bytes, cache-aligned
// Process 4 values per instruction
void generate_batch(uint64_t* dest, size_t count) noexcept {
for (size_t i = 0; i < count; i += 4) {
__m256i result = next_batch_simd();
_mm256_store_si256((__m256i*)(dest + i), result);
}
}
};
For 64-bit Xoroshiro128++:
- Period: 2^128 - 1 ≈ 3.4 × 10^38
- At 1 billion samples/sec: 10^28 years to repeat
- At 1 trillion samples/sec: 10^25 years to repeat
- Universe age: ~1.4 × 10^10 years
Conclusion: Period is never a practical limitation
// Xoroshiro128++ guarantees:
// Every possible 64-bit value appears exactly once per period
// (except for the all-zeros state which is avoided)
void verify_equidistribution_concept() {
// Over the full period, each output value appears exactly once
std::unordered_map<uint64_t, int> value_counts;
// This would take longer than the universe's age to complete:
auto rng = XoroshiroGenerator{seed};
for (auto i = 0; i < period_length; ++i) {
value_counts[rng.next()]++;
}
// Every count would equal 1
assert(all_counts_equal_one(value_counts));
}
// Small changes in seed produce drastically different sequences
auto rng1 = XoroshiroGenerator{12345};
auto rng2 = XoroshiroGenerator{12346}; // Seed differs by 1
uint64_t val1 = rng1.next();
uint64_t val2 = rng2.next();
// Hamming distance should be ~32 bits on average
int different_bits = __builtin_popcountll(val1 ^ val2);
// Expect: different_bits ≈ 32 ± small variance
// Each output bit should be independent of others
void test_bit_independence() {
auto rng = XoroshiroGenerator{seed};
std::vector<uint64_t> samples(1000000);
for (auto& sample : samples) {
sample = rng.next();
}
// Test correlation between different bit positions
for (int bit1 = 0; bit1 < 64; ++bit1) {
for (int bit2 = bit1 + 1; bit2 < 64; ++bit2) {
double correlation = calculate_bit_correlation(samples, bit1, bit2);
assert(abs(correlation) < 0.01); // Should be near zero
}
}
}
Purpose: Cryptographically secure random generation
Performance: ~200-300 M ops/sec (estimated)
Quality: Cryptographically proven security
SIMD: Excellent (ChaCha20 designed for parallel implementation)
Purpose: Hardware-accelerated crypto-secure PRNG
Performance: ~500+ M ops/sec (with AES-NI)
Quality: Military-grade security
SIMD: Native hardware acceleration
PCG Family: High-quality, configurable generators
xoshiro256**: Extended precision variant
Lehmer128: Ultra-simple, ultra-fast
Future-proofing against quantum computing threats.
Massively parallel generation for CUDA/OpenCL.
Optimized for floating-point, Gaussian, or other distributions.
- Blackman & Vigna (2018): "Scrambled Linear Pseudorandom Number Generators"
- Vigna (2016): "An experimental exploration of Marsaglia's xorshift generators"
- L'Ecuyer & Simard (2007): "TestU01: A C library for empirical testing of random number generators"
- Dieharder Documentation: Statistical testing methodology
- Marsaglia (2003): "Xorshift RNGs" - foundational work
- Original xoroshiro128+ paper: Blackman & Vigna detailed analysis
- WyHash/WyRand papers: Wang Yi's original implementation notes
- Intel Optimization Manual: SIMD implementation best practices
- Agner Fog's optimization guides: Assembly-level performance tuning
The xoroshiro family is based on linear recurrences over F₂^128:
- Each bit position follows a linear recurrence relation
- The scrambler (++ operation) breaks linearity in output
- Result: long period + good statistical properties + fast generation
// The state transition can be represented as matrix multiplication
// This enables efficient jump-ahead computation
struct TransitionMatrix {
uint64_t matrix[2][2];
// Jump ahead by 2^k steps
TransitionMatrix power(uint64_t k) const;
// Apply to state vector
std::pair<uint64_t, uint64_t> apply(uint64_t s0, uint64_t s1) const;
};
// Linear internal state transitions
void demonstrate_predictability() {
auto rng = XoroshiroGenerator{unknown_seed};
// Observe enough outputs
std::vector<uint64_t> observed(sufficient_samples);
for (auto& val : observed) {
val = rng.next();
}
// Linear algebra can recover internal state
auto recovered_state = solve_linear_system(observed);
// Now can predict all future outputs
auto predicted_rng = XoroshiroGenerator{recovered_state};
assert(predicted_rng.next() == rng.next()); // Prediction succeeds
}
Cryptographically Secure PRNGs:
1. Computational indistinguishability from random
2. Forward secrecy (past outputs don't reveal future)
3. Backward secrecy (future outputs don't reveal past)
4. Based on hard mathematical problems (e.g., discrete logarithm)
Our algorithms: Fast but predictable given sufficient observation
AVX2 (256-bit registers):
- Theoretical max: 4x speedup for 64-bit operations
- Practical achievement: 3-4.5x (due to memory bandwidth, dependencies)
- Our results: 4.2x (excellent, near theoretical maximum)
AVX-512 (512-bit registers):
- Theoretical max: 8x speedup for 64-bit operations
- Expected practical: 6-7x (memory bandwidth becomes limiting factor)
- Our target: 6x+ when AVX-512 support is implemented
// Calculate memory bandwidth requirements
void analyze_memory_bandwidth() {
const size_t batch_size = 10000;
const size_t bytes_per_value = 8; // 64-bit values
const double operations_per_second = 1355e6; // Our peak performance
const double bandwidth_mbps =
(operations_per_second * bytes_per_value) / (1024 * 1024);
std::cout << "Memory bandwidth required: " << bandwidth_mbps << " MB/s\n";
// Result: ~10 GB/s - well within modern CPU capabilities
}
// Proper way to create independent parallel streams
class ParallelRNGManager {
std::vector<XoroshiroGenerator> generators;
public:
explicit ParallelRNGManager(size_t num_streams, uint64_t master_seed) {
auto seed_gen = SplitMixGenerator{master_seed};
generators.reserve(num_streams);
for (size_t i = 0; i < num_streams; ++i) {
uint64_t s0 = seed_gen.next();
uint64_t s1 = seed_gen.next();
generators.emplace_back(s0, s1);
// Optional: jump to ensure non-overlapping sequences
if (i > 0) {
generators.back().jump();
}
}
}
XoroshiroGenerator& get_generator(size_t thread_id) {
return generators[thread_id];
}
};
// Example: Estimating π using random points
double estimate_pi_parallel(size_t num_samples, size_t num_threads) {
ParallelRNGManager rng_manager{num_threads, std::random_device{}()};
std::atomic<size_t> points_in_circle{0};
auto worker = [&](size_t thread_id, size_t samples_per_thread) {
auto& rng = rng_manager.get_generator(thread_id);
size_t local_count = 0;
for (size_t i = 0; i < samples_per_thread; ++i) {
// Generate random point in unit square
double x = static_cast<double>(rng.next()) / UINT64_MAX;
double y = static_cast<double>(rng.next()) / UINT64_MAX;
// Check if point is inside unit circle
if (x*x + y*y <= 1.0) {
local_count++;
}
}
points_in_circle += local_count;
};
// Launch parallel workers
std::vector<std::thread> threads;
size_t samples_per_thread = num_samples / num_threads;
for (size_t i = 0; i < num_threads; ++i) {
threads.emplace_back(worker, i, samples_per_thread);
}
for (auto& t : threads) {
t.join();
}
return 4.0 * points_in_circle / num_samples;
}
// Procedural terrain generation
class TerrainGenerator {
UniversalRNG::BatchGenerator<uint64_t, Algorithm::WyRand> rng_;
public:
explicit TerrainGenerator(uint64_t world_seed) : rng_{world_seed} {}
std::vector<float> generate_heightmap(int width, int height) {
std::vector<uint64_t> raw_values(width * height);
rng_.generate_batch(raw_values.data(), raw_values.size());
// Convert to normalized float values
std::vector<float> heightmap;
heightmap.reserve(raw_values.size());
for (uint64_t val : raw_values) {
float height = static_cast<float>(val) / UINT64_MAX;
heightmap.push_back(height);
}
return heightmap;
}
};
// Risk analysis using geometric Brownian motion
class RiskSimulator {
UniversalRNG::BatchGenerator<uint64_t, Algorithm::Xoroshiro128Plus> rng_;
public:
explicit RiskSimulator(uint64_t seed) : rng_{seed} {}
std::vector<double> simulate_asset_prices(
double initial_price,
double drift,
double volatility,
size_t time_steps,
size_t num_simulations) {
std::vector<double> final_prices;
final_prices.reserve(num_simulations);
// Generate random numbers in batches for efficiency
constexpr size_t batch_size = 1000;
std::vector<uint64_t> random_batch(batch_size);
for (size_t sim = 0; sim < num_simulations; ++sim) {
double price = initial_price;
for (size_t step = 0; step < time_steps; ++step) {
if (step % batch_size == 0) {
rng_.generate_batch(random_batch.data(), batch_size);
}
// Convert to standard normal distribution (Box-Muller would be better)
double u = static_cast<double>(random_batch[step % batch_size]) / UINT64_MAX;
double z = inverse_normal_cdf(u); // Approximate
// Geometric Brownian motion step
double dt = 1.0 / time_steps;
price *= exp((drift - 0.5 * volatility * volatility) * dt +
volatility * sqrt(dt) * z);
}
final_prices.push_back(price);
}
return final_prices;
}
};
The Universal RNG Library's algorithm selection represents careful optimization for the performance-quality-simplicity triangle:
- Xoroshiro128++: The optimal balance point - excellent quality, superb SIMD performance, reasonable complexity
- WyRand: Maximum speed focus - good quality, excellent SIMD performance, minimal complexity
- Future algorithms: Will expand the available trade-offs for specialized needs
Each algorithm has been chosen not just for its mathematical properties, but for its implementation characteristics that enable the library's exceptional SIMD performance. The result is a collection of generators that achieve both theoretical soundness and practical speed.
Understanding these algorithms helps you choose the right tool for your specific performance and quality requirements.
There is currently data lost off the bottom off the page - a search party needs to be sent in to rescue!
PLEASE DO BEAR IN CONSTANT MIND ABOVE ALL ELSE: CURRENT STATE OF DEVELOPMENT THE C++ STD LIBRARY EMPLOYING MERSENNE TWISTER STILL OUTPERFORMS SINGLE CALCULATION OPERATIONS FOR NON-SIMD BOOSTED COMPUTERS. THESE LIBRARIES FULLY REQUIRE AT LEAST AVX2 MINIMUM TO BENEFIT OVER THE STD GENERATION METHODS WHEN CONSIDERING SINGLE NUMBER GENERATION TASKS.