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Work in progress. Updates intended to get DeckGL compiling against latest LumaGL TextureTransform/BufferTransform changes, and (eventually) to get tests passing for GPUGridAggregator again.

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donmccurdy commented Dec 29, 2023

// @ts-expect-error TODO - no longer supported in v9?
attributes: this.getAttributes(),
moduleSettings: this.getModuleSettings()
clearColor: [0, 0, 0, 0]
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clearColor is also being set via withGLParameters, should remove it

@donmccurdy donmccurdy force-pushed the donmccurdy/layers-glsl300-pt5 branch from 61e4045 to b22de97 Compare January 2, 2024 15:01
@donmccurdy donmccurdy force-pushed the donmccurdy/texture-transform branch from ae8136c to 1c95e3a Compare January 2, 2024 15:01
@donmccurdy donmccurdy force-pushed the donmccurdy/layers-glsl300-pt5 branch from fdb2218 to 9c40b56 Compare January 2, 2024 16:39
@donmccurdy donmccurdy force-pushed the donmccurdy/texture-transform branch from 1c95e3a to 87fba8c Compare January 2, 2024 16:39
Base automatically changed from donmccurdy/layers-glsl300-pt5 to master January 2, 2024 16:47
@donmccurdy donmccurdy force-pushed the donmccurdy/texture-transform branch from 87fba8c to 33429a3 Compare January 2, 2024 19:48
@donmccurdy donmccurdy force-pushed the donmccurdy/texture-transform branch from 4943b12 to 2b93afa Compare January 11, 2024 19:14
@donmccurdy donmccurdy added this to the v9.0 milestone Jan 11, 2024
@donmccurdy donmccurdy closed this Mar 7, 2024
@donmccurdy donmccurdy deleted the donmccurdy/texture-transform branch March 7, 2024 19:54
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3 participants