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Basically it's that idea I had a couple weeks ago except now in its own separate PR so people can vote if they like the idea.
Now all Goone ores are various ores of existing materials. For example, it might be a rich source of bonus iron or contain a bit of silver. In the case of some, they provide new sources for brass, replicant alloy, and plastic. It also makes a new coal mineral deposit that drops charcoal sheets, kinda like the ice 'mineral'.
This PR doesn't add any of these ores to the normal random mineral lists, but it does create some new random mine tiles that mappers could use if they wanted to have their map with different ore composition. For example, the fuel tile will spawn Char and Coal minerals, while the iron ores tile can spawn any ore that contains iron - Iron, Mauxite, Bohrum, Nanotrasite, Cobryl, and Uqill.
No CL because it doesn't change anything in game yet. None of these ores are currently used and this doesn't add them to any map.