By sponsoring this GitHub organisation or joining the Patreon, you will gain access to the source code for:
- The Vercidium Engine, which powers the multiplayer FPS game Sector's Edge
- The lightweight plant renderer featured in this video
- The large-scale terrain renderer featured in this video
- The asynchronous GPU-data streaming system featured in this video
- The multithreaded resource loading system featured in this video
- The modern voxel renderer featured in this video
If you're here for the free stuff, check out:
- The standalone voxel renderer in the meshing repository
- The low-memory heightmap renderer in the glvertexid repository