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Releases: torrinworx/Blend_My_NFTs

Debug mode and Pep8 formatting

28 Aug 01:54
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Full Changelog: v4.5.0...v4.5.1

Blend_My_NFTs v4.5.0 release, Logic and Materials revamp.

11 Aug 16:41
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In this release the Logic and Materials systems have been completely revamped. Logic now operates as an IF/THEN/NOT system and Material randomization has been re-organized and improved. Rarity can now also be applied to materials. Headless mode has also been updated to include the newest functionality. You can now send emails once batches have been complete, automatically shutdown after a batch is complete, and there are a lot more informative error messages that help users understand what they are doing wrong. Materials no longer follow variant like naming conventions and can be named whatever you want.

What's Changed

New Contributors

Full Changelog: v3.0.0...v4.5.0

Blend_My_NFTs v4.0.2 Release

31 May 12:29
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Full Changelog: v3.0.0...v4.0.2-Release

Logic, Custom Metadata, Resume Failed Batches, and Better Error messages

27 Mar 02:47
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New Contributors

Full Changelog: v2.1.0...v3.0.0

Logic and Custom Metadata Fields

13 Mar 21:56
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Full Changelog: v2.0.0...v2.1.0

Blend_My_NFTs UI Edition

07 Feb 04:24
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Full Changelog: v1.0.0...v2.0.0

Version 1

28 Jan 03:24
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This is the initial version of Blend_My_NFTs, it is the version that is operated by manually running python scripts in Blenders IDE. BMNFTs is about to get an overhaul with new UI and features so it is necessary to preserve this version so that previous users retain access to this to-be legacy version after the UI Edition is released.

Changes up to this point

New Contributors

Full Changelog: https://github.com/torrinworx/Blend_My_NFTs/commits/v1.0.0