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BenchmarkBugs concerning the Benchmarking WasmBoy AppBugs concerning the Benchmarking WasmBoy AppCore/WasmIssues concerning the core library of WasmboyIssues concerning the core library of WasmboyDebuggerIssues concerning the Wasmboy debuggerIssues concerning the Wasmboy debuggerLib / JSIssues concerning the JS API of WasmBoyIssues concerning the JS API of WasmBoybugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or request
Description
Been working on this project for almost a year now, and want to take a break. Will definitely be handling other things while completing this roadmap. Once this hits 1.0, will try and let the project sit for a bit before doing any more ports or anything like that.
Phase 1 (Starting the Roadmap)
- Add this roadmap to the README
- Fix reported Github Languages to include Wasm
Phase 2 (Immediate TAS issues)
- Fix remaining Blarggs timing tests (interrupt timing)
- Track Total Executed Cycles #190
- Create an executeMultipleFrames() #162
Phase 3 (Benchmarking App)
Phase 4 (Debugger / Lib Features)
- Rebuild Debugger / Demo #168
- Update responsive-gamepad #143
- Add basic Keyboard controls to the debugger. #170
- Add Additional Values to IO Map / Value Tables #46
- Write a basic dissambler for debugger #47
- Add OAM / Sprite Viewer #44
- Add Color support to tile data viewer #43
- Add Palette Viewer #45
- #196
- Make a Key for save states on the debugger #93
- Fix Debugger Service Worker #186
- List Google Analytics Triggers for Benchmark / Debugger on README #198
- Allow Audio Debugging #217
- Write a basic memory viewer for debugger #226
- Debugger: Recently Loaded ROMs #237
- Allow CRUD Operations on Save States / Memory Storage for ROMs #238
- Move Out Shareable Code Between WasmBoy Debugger, and VaporBoy #239
- Remove the Google Memory Spreadsheet #240
- Update README with all the new Debugger Goodness. And Add a Privacy Section.
Phase 5 (Remaining MVP Core Work)
- Implement a Pixel FIFO / Don't Draw Entire Scanline at HBLANK #35 / Get horizontal scroll working.
- Add Wasm SF Talk to README and Wiki #280
- Fix WebAssembly not being listed as a project language.
- Change CPU cycles per frame...again #83
- Optional BIOS Selection #191
- Add Support for Inserting Boot ROM #92
- Support the GBC Enhanced Color Palettes for GB Games #261
- Create / test a plugin API
- Make an hqx plugin
- Create a GBC Tint Plugin
- Pass blarggs cgb_sound test
- Zombie mode for prehistorik man
- look through the Pandocs and gbdev wiki for additional issues
- Update vaporboy with new features
- Get the WasmBoy Debugger Verified by Google for Google Drive Picker #96
Phase 6 (More Tests)
- Pass blarggs dmg_sound test #283
- Pass blarggs interrupt_time test #284
- Pass blargg's oam_bug test #285
- Some more mooneye tests.
Phase 7 (Game Compatibility/Accuracy)
- Fix Link's Awakening Sword Crash #142
- Notable Games with Issues #49
- Debug Aevilia for better game compatibility #60
- Pokemon Red Intro messes up ScrollX in graphics #146
- Get Is that a Demo in your pocket working.
Phase 8 (Cleanup)
- Fix general TODO's around the project
- Code Cleanup
- Update / Finalize dependant npm packages made for the project
- Performance optimizations, compare to closure, and do any/all function inlinging
- GB Performance optimizations. Improve tile cache, look through gameboyonline and binjgb.
- Implement Batch processing on Timers with New Timer Implementation #194
- Fixed Circular Dependency Warnings #185
- Allowing deploying / using wasmboy outside of npm #165
- Reddit feedback #158
- Fix Eventual Sound Desync #145
- Configuring, or Resetting Wasmboy makes volume really quiet #140
- Move SmartWorkers into it's own NPM Module #258
- Cleanup API. May want to refactor the whole thing. See the Responsive Gamepad
design/
folder. And or do the design with tests. - Remove callback system in favor of plugins.
- Write docs
styfle, EnixCoda and EvanHahnavivace, zo, EnixCoda and jacopofar
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BenchmarkBugs concerning the Benchmarking WasmBoy AppBugs concerning the Benchmarking WasmBoy AppCore/WasmIssues concerning the core library of WasmboyIssues concerning the core library of WasmboyDebuggerIssues concerning the Wasmboy debuggerIssues concerning the Wasmboy debuggerLib / JSIssues concerning the JS API of WasmBoyIssues concerning the JS API of WasmBoybugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or request